Files
OwnCord/Server/admin/handlers_users.go
T

178 lines
5.6 KiB
Go
Raw Normal View History

package admin
import (
"encoding/json"
"errors"
"fmt"
"log/slog"
"net/http"
"github.com/owncord/server/db"
"github.com/owncord/server/service"
)
// ─── User Handlers ───────────────────────────────────────────────────────────
func handleGetStats(database *db.DB, hub HubBroadcaster) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
stats, err := database.GetServerStats()
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to get stats")
return
}
if hub != nil {
stats.OnlineCount = hub.ClientCount()
}
writeJSON(w, http.StatusOK, stats)
}
}
func handleListUsers(database *db.DB) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
limit := queryInt(r, "limit", 50, 1)
offset := queryInt(r, "offset", 0, 0)
users, err := database.ListAllUsers(limit, offset)
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to list users")
return
}
safe := make([]adminUserResponse, len(users))
for i := range users {
safe[i] = toAdminUserResponse(users[i])
}
writeJSON(w, http.StatusOK, safe)
}
}
// patchUserRequest is the JSON body for PATCH /admin/api/users/{id}.
type patchUserRequest struct {
RoleID *int64 `json:"role_id"`
Banned *bool `json:"banned"`
BanReason *string `json:"ban_reason"`
}
// writeModerationErr maps ModerationService errors onto admin API responses.
func writeModerationErr(w http.ResponseWriter, err error) {
switch {
case errors.Is(err, service.ErrForbidden):
writeErr(w, http.StatusForbidden, "FORBIDDEN", err.Error())
case errors.Is(err, service.ErrNotFound):
writeErr(w, http.StatusNotFound, "NOT_FOUND", "user not found")
case errors.Is(err, service.ErrBadRequest):
writeErr(w, http.StatusBadRequest, "BAD_REQUEST", err.Error())
default:
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "moderation action failed")
}
}
func handlePatchUser(database *db.DB, hub HubBroadcaster, permInvalidator PermissionInvalidator, mod *service.ModerationService) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
id, err := pathInt64(r, "id")
if err != nil {
writeErr(w, http.StatusBadRequest, "BAD_REQUEST", "invalid user id")
return
}
var req patchUserRequest
if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
writeErr(w, http.StatusBadRequest, "BAD_REQUEST", "invalid request body")
return
}
user, err := database.GetUserByID(id)
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to fetch user")
return
}
if user == nil {
writeErr(w, http.StatusNotFound, "NOT_FOUND", "user not found")
return
}
actor := actorFromContext(r)
// Prevent admins from modifying their own role or ban status, which
// could lock them out of the admin panel with no recovery path.
if id == actor {
writeErr(w, http.StatusBadRequest, "BAD_REQUEST", "cannot modify your own account via admin panel")
return
}
// Ban/unban first: it routes through ModerationService, which enforces
// BAN_MEMBERS + role hierarchy (the admin-auth perimeter alone does
// not — any admin-panel actor could previously ban the owner). The
// service also audits and refuses before the role change runs, so a
// rejected ban never leaves a half-applied PATCH behind.
if req.Banned != nil {
if mod == nil {
// Fail closed rather than fall back to an unchecked UPDATE.
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "moderation service unavailable")
return
}
banReason := ""
if req.BanReason != nil {
banReason = *req.BanReason
}
var actionErr error
if *req.Banned {
actionErr = mod.BanUser(r.Context(), actor, id, banReason, nil)
} else {
actionErr = mod.UnbanUser(r.Context(), actor, id)
}
if actionErr != nil {
writeModerationErr(w, actionErr)
return
}
if *req.Banned && hub != nil {
hub.BroadcastMemberBan(id)
}
}
if req.RoleID != nil {
if _, err := database.Exec(`UPDATE users SET role_id = ? WHERE id = ?`, *req.RoleID, id); err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to update role")
return
}
slog.Info("role changed", "actor_id", actor, "target_user", user.Username, "new_role_id", *req.RoleID)
if permInvalidator != nil {
permInvalidator.InvalidateUser(id)
}
db.WriteAudit(database, actor, "role_change", "user", id,
fmt.Sprintf("changed %s role to %d", user.Username, *req.RoleID))
if role, err := database.GetRoleByID(*req.RoleID); err == nil && role != nil {
if hub != nil {
hub.BroadcastMemberUpdate(id, role.Name)
}
}
}
updated, err := database.GetUserByID(id)
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to fetch updated user")
return
}
writeJSON(w, http.StatusOK, toAdminUserResponseFromUser(database, updated))
}
}
func handleForceLogout(database *db.DB) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
id, err := pathInt64(r, "id")
if err != nil {
writeErr(w, http.StatusBadRequest, "BAD_REQUEST", "invalid user id")
return
}
if err := database.ForceLogoutUser(id); err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to logout user")
return
}
actor := actorFromContext(r)
slog.Info("force logout", "actor_id", actor, "target_user_id", id)
db.WriteAudit(database, actor, "force_logout", "user", id, "all sessions terminated")
w.WriteHeader(http.StatusNoContent)
}
}