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package ws
import (
"encoding/json"
"fmt"
)
// Command is the minimal interface for all client-to-server commands.
type Command interface {
// Type returns the message type constant (e.g. MsgTypeChatSend).
Type () string
// UserID returns the authenticated user who sent this command.
UserID () int64
}
// ChannelScoped is an optional interface for commands targeting a channel.
type ChannelScoped interface {
ChannelID () int64
}
// ── Concrete command structs ────────────────────────────────────────────────
// PingCmd represents a client ping (heartbeat).
type PingCmd struct {
userID int64
}
func ( c PingCmd ) Type () string { return MsgTypePing }
func ( c PingCmd ) UserID () int64 { return c . userID }
// ChatSendCmd represents a chat_send message.
type ChatSendCmd struct {
userID int64
reqID string
channelID int64
content string
replyTo * int64
attachments [] string
}
func ( c ChatSendCmd ) Type () string { return MsgTypeChatSend }
func ( c ChatSendCmd ) UserID () int64 { return c . userID }
func ( c ChatSendCmd ) ChannelID () int64 { return c . channelID }
func ( c ChatSendCmd ) ReqID () string { return c . reqID }
func ( c ChatSendCmd ) Content () string { return c . content }
func ( c ChatSendCmd ) ReplyTo () * int64 { return c . replyTo }
func ( c ChatSendCmd ) Attachments () [] string {
dst := make ([] string , len ( c . attachments ))
copy ( dst , c . attachments )
return dst
}
// ChatEditCmd represents a chat_edit message.
type ChatEditCmd struct {
userID int64
reqID string
messageID int64
content string
}
func ( c ChatEditCmd ) Type () string { return MsgTypeChatEdit }
func ( c ChatEditCmd ) UserID () int64 { return c . userID }
func ( c ChatEditCmd ) ReqID () string { return c . reqID }
func ( c ChatEditCmd ) MessageID () int64 { return c . messageID }
func ( c ChatEditCmd ) Content () string { return c . content }
// ChatDeleteCmd represents a chat_delete message.
type ChatDeleteCmd struct {
userID int64
reqID string
messageID int64
}
func ( c ChatDeleteCmd ) Type () string { return MsgTypeChatDelete }
func ( c ChatDeleteCmd ) UserID () int64 { return c . userID }
func ( c ChatDeleteCmd ) ReqID () string { return c . reqID }
func ( c ChatDeleteCmd ) MessageID () int64 { return c . messageID }
// TypingStartCmd represents a typing_start message.
type TypingStartCmd struct {
userID int64
channelID int64
}
func ( c TypingStartCmd ) Type () string { return MsgTypeTypingStart }
func ( c TypingStartCmd ) UserID () int64 { return c . userID }
func ( c TypingStartCmd ) ChannelID () int64 { return c . channelID }
// PresenceUpdateCmd represents a presence_update message.
type PresenceUpdateCmd struct {
userID int64
status string
}
func ( c PresenceUpdateCmd ) Type () string { return MsgTypePresenceUpdate }
func ( c PresenceUpdateCmd ) UserID () int64 { return c . userID }
func ( c PresenceUpdateCmd ) Status () string { return c . status }
// ChannelFocusCmd represents a channel_focus message.
type ChannelFocusCmd struct {
userID int64
channelID int64
}
func ( c ChannelFocusCmd ) Type () string { return MsgTypeChannelFocus }
func ( c ChannelFocusCmd ) UserID () int64 { return c . userID }
func ( c ChannelFocusCmd ) ChannelID () int64 { return c . channelID }
// ReactionAddCmd represents a reaction_add message.
type ReactionAddCmd struct {
userID int64
messageID int64
emoji string
}
func ( c ReactionAddCmd ) Type () string { return MsgTypeReactionAdd }
func ( c ReactionAddCmd ) UserID () int64 { return c . userID }
func ( c ReactionAddCmd ) MessageID () int64 { return c . messageID }
func ( c ReactionAddCmd ) Emoji () string { return c . emoji }
// ReactionRemoveCmd represents a reaction_remove message.
type ReactionRemoveCmd struct {
userID int64
messageID int64
emoji string
}
func ( c ReactionRemoveCmd ) Type () string { return MsgTypeReactionRemove }
func ( c ReactionRemoveCmd ) UserID () int64 { return c . userID }
func ( c ReactionRemoveCmd ) MessageID () int64 { return c . messageID }
func ( c ReactionRemoveCmd ) Emoji () string { return c . emoji }
// VoiceJoinCmd represents a voice_join message.
type VoiceJoinCmd struct {
userID int64
channelID int64
}
func ( c VoiceJoinCmd ) Type () string { return MsgTypeVoiceJoin }
func ( c VoiceJoinCmd ) UserID () int64 { return c . userID }
func ( c VoiceJoinCmd ) ChannelID () int64 { return c . channelID }
// VoiceLeaveCmd represents a voice_leave message.
type VoiceLeaveCmd struct {
userID int64
}
func ( c VoiceLeaveCmd ) Type () string { return MsgTypeVoiceLeave }
func ( c VoiceLeaveCmd ) UserID () int64 { return c . userID }
// VoiceTokenRefreshCmd represents a voice_token_refresh message.
type VoiceTokenRefreshCmd struct {
userID int64
}
func ( c VoiceTokenRefreshCmd ) Type () string { return MsgTypeVoiceTokenRefresh }
func ( c VoiceTokenRefreshCmd ) UserID () int64 { return c . userID }
// VoiceMuteCmd represents a voice_mute message.
type VoiceMuteCmd struct {
userID int64
muted bool
}
func ( c VoiceMuteCmd ) Type () string { return MsgTypeVoiceMute }
func ( c VoiceMuteCmd ) UserID () int64 { return c . userID }
func ( c VoiceMuteCmd ) Muted () bool { return c . muted }
// VoiceDeafenCmd represents a voice_deafen message.
type VoiceDeafenCmd struct {
userID int64
deafened bool
}
func ( c VoiceDeafenCmd ) Type () string { return MsgTypeVoiceDeafen }
func ( c VoiceDeafenCmd ) UserID () int64 { return c . userID }
func ( c VoiceDeafenCmd ) Deafened () bool { return c . deafened }
// VoiceCameraCmd represents a voice_camera message.
type VoiceCameraCmd struct {
userID int64
enabled bool
}
func ( c VoiceCameraCmd ) Type () string { return MsgTypeVoiceCamera }
func ( c VoiceCameraCmd ) UserID () int64 { return c . userID }
func ( c VoiceCameraCmd ) Enabled () bool { return c . enabled }
// VoiceScreenshareCmd represents a voice_screenshare message.
type VoiceScreenshareCmd struct {
userID int64
enabled bool
}
func ( c VoiceScreenshareCmd ) Type () string { return MsgTypeVoiceScreenshare }
func ( c VoiceScreenshareCmd ) UserID () int64 { return c . userID }
func ( c VoiceScreenshareCmd ) Enabled () bool { return c . enabled }
// VoiceE2EEAnnounceCmd represents a voice_e2ee_announce message.
type VoiceE2EEAnnounceCmd struct {
userID int64
publicKey string
}
func ( c VoiceE2EEAnnounceCmd ) Type () string { return MsgTypeVoiceE2EEAnnounce }
func ( c VoiceE2EEAnnounceCmd ) UserID () int64 { return c . userID }
func ( c VoiceE2EEAnnounceCmd ) PublicKey () string { return c . publicKey }
// VoiceE2EEOfferCmd represents a voice_e2ee_offer message.
type VoiceE2EEOfferCmd struct {
userID int64
targetUserID int64
encryptedKey string
iv string
}
func ( c VoiceE2EEOfferCmd ) Type () string { return MsgTypeVoiceE2EEOffer }
func ( c VoiceE2EEOfferCmd ) UserID () int64 { return c . userID }
func ( c VoiceE2EEOfferCmd ) TargetUserID () int64 { return c . targetUserID }
func ( c VoiceE2EEOfferCmd ) EncryptedKey () string { return c . encryptedKey }
func ( c VoiceE2EEOfferCmd ) IV () string { return c . iv }
// ── Command constructors ────────────────────────────────────────────────────
// commandConstructors maps message types to functions that parse payloads
// into typed Commands. The userID and reqID come from the envelope and
// authenticated client; raw is the JSON payload body.
// Unexported to prevent accidental mutation; use getCommandConstructor for lookups.
var commandConstructors = map [ string ] func ( userID int64 , reqID string , raw json . RawMessage ) ( Command , error ){
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MsgTypePing : func ( userID int64 , _ string , _ json . RawMessage ) ( Command , error ) { //nolint:unparam // error always nil; signature dictated by map type
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return PingCmd { userID : userID }, nil
},
MsgTypeChatSend : func ( userID int64 , reqID string , raw json . RawMessage ) ( Command , error ) {
var p struct {
ChannelID json . Number `json:"channel_id"`
Content string `json:"content"`
ReplyTo * int64 `json:"reply_to"`
Attachments [] string `json:"attachments"`
}
if err := json . Unmarshal ( raw , & p ); err != nil {
return nil , fmt . Errorf ( "invalid chat_send payload: %w" , err )
}
chID , err := p . ChannelID . Int64 ()
if err != nil {
return nil , fmt . Errorf ( "channel_id must be integer: %w" , err )
}
if len ( p . Attachments ) > 10 {
return nil , fmt . Errorf ( "too many attachments (max 10)" )
}
// TODO: validate attachment URL scheme (require https://) to prevent
// javascript:, data:, or file: URLs from being stored and relayed.
for i , url := range p . Attachments {
if len ( url ) > 2048 {
return nil , fmt . Errorf ( "attachment[%d] URL too long (max 2048)" , i )
}
}
attachments := make ([] string , len ( p . Attachments ))
copy ( attachments , p . Attachments )
return ChatSendCmd {
userID : userID ,
reqID : reqID ,
channelID : chID ,
content : p . Content ,
replyTo : p . ReplyTo ,
attachments : attachments ,
}, nil
},
MsgTypeChatEdit : func ( userID int64 , reqID string , raw json . RawMessage ) ( Command , error ) {
var p struct {
MessageID json . Number `json:"message_id"`
Content string `json:"content"`
}
if err := json . Unmarshal ( raw , & p ); err != nil {
return nil , fmt . Errorf ( "invalid chat_edit payload: %w" , err )
}
msgID , err := p . MessageID . Int64 ()
if err != nil {
return nil , fmt . Errorf ( "message_id must be integer: %w" , err )
}
return ChatEditCmd {
userID : userID ,
reqID : reqID ,
messageID : msgID ,
content : p . Content ,
}, nil
},
MsgTypeChatDelete : func ( userID int64 , reqID string , raw json . RawMessage ) ( Command , error ) {
var p struct {
MessageID json . Number `json:"message_id"`
}
if err := json . Unmarshal ( raw , & p ); err != nil {
return nil , fmt . Errorf ( "invalid chat_delete payload: %w" , err )
}
msgID , err := p . MessageID . Int64 ()
if err != nil {
return nil , fmt . Errorf ( "message_id must be integer: %w" , err )
}
return ChatDeleteCmd {
userID : userID ,
reqID : reqID ,
messageID : msgID ,
}, nil
},
MsgTypeTypingStart : func ( userID int64 , _ string , raw json . RawMessage ) ( Command , error ) {
var p struct {
ChannelID json . Number `json:"channel_id"`
}
if err := json . Unmarshal ( raw , & p ); err != nil {
return nil , fmt . Errorf ( "invalid typing_start payload: %w" , err )
}
chID , err := p . ChannelID . Int64 ()
if err != nil {
return nil , fmt . Errorf ( "channel_id must be integer: %w" , err )
}
if chID <= 0 {
return nil , fmt . Errorf ( "channel_id must be positive" )
}
return TypingStartCmd { userID : userID , channelID : chID }, nil
},
MsgTypePresenceUpdate : func ( userID int64 , _ string , raw json . RawMessage ) ( Command , error ) {
var p struct {
Status string `json:"status"`
}
if err := json . Unmarshal ( raw , & p ); err != nil {
return nil , fmt . Errorf ( "invalid presence_update payload: %w" , err )
}
return PresenceUpdateCmd { userID : userID , status : p . Status }, nil
},
MsgTypeChannelFocus : func ( userID int64 , _ string , raw json . RawMessage ) ( Command , error ) {
var p struct {
ChannelID json . Number `json:"channel_id"`
}
if err := json . Unmarshal ( raw , & p ); err != nil {
return nil , fmt . Errorf ( "invalid channel_focus payload: %w" , err )
}
chID , err := p . ChannelID . Int64 ()
if err != nil {
return nil , fmt . Errorf ( "channel_id must be integer: %w" , err )
}
if chID <= 0 {
return nil , fmt . Errorf ( "channel_id must be positive" )
}
return ChannelFocusCmd { userID : userID , channelID : chID }, nil
},
MsgTypeReactionAdd : func ( userID int64 , _ string , raw json . RawMessage ) ( Command , error ) {
var p struct {
MessageID json . Number `json:"message_id"`
Emoji string `json:"emoji"`
}
if err := json . Unmarshal ( raw , & p ); err != nil {
return nil , fmt . Errorf ( "invalid reaction_add payload: %w" , err )
}
msgID , err := p . MessageID . Int64 ()
if err != nil {
return nil , fmt . Errorf ( "message_id must be integer: %w" , err )
}
return ReactionAddCmd { userID : userID , messageID : msgID , emoji : p . Emoji }, nil
},
MsgTypeReactionRemove : func ( userID int64 , _ string , raw json . RawMessage ) ( Command , error ) {
var p struct {
MessageID json . Number `json:"message_id"`
Emoji string `json:"emoji"`
}
if err := json . Unmarshal ( raw , & p ); err != nil {
return nil , fmt . Errorf ( "invalid reaction_remove payload: %w" , err )
}
msgID , err := p . MessageID . Int64 ()
if err != nil {
return nil , fmt . Errorf ( "message_id must be integer: %w" , err )
}
return ReactionRemoveCmd { userID : userID , messageID : msgID , emoji : p . Emoji }, nil
},
MsgTypeVoiceJoin : func ( userID int64 , _ string , raw json . RawMessage ) ( Command , error ) {
var p struct {
ChannelID json . Number `json:"channel_id"`
}
if err := json . Unmarshal ( raw , & p ); err != nil {
return nil , fmt . Errorf ( "invalid voice_join payload: %w" , err )
}
chID , err := p . ChannelID . Int64 ()
if err != nil {
return nil , fmt . Errorf ( "channel_id must be integer: %w" , err )
}
if chID <= 0 {
return nil , fmt . Errorf ( "channel_id must be positive" )
}
return VoiceJoinCmd { userID : userID , channelID : chID }, nil
},
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MsgTypeVoiceLeave : func ( userID int64 , _ string , _ json . RawMessage ) ( Command , error ) { //nolint:unparam // error always nil; signature dictated by map type
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return VoiceLeaveCmd { userID : userID }, nil
},
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MsgTypeVoiceTokenRefresh : func ( userID int64 , _ string , _ json . RawMessage ) ( Command , error ) { //nolint:unparam // error always nil; signature dictated by map type
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return VoiceTokenRefreshCmd { userID : userID }, nil
},
MsgTypeVoiceMute : func ( userID int64 , _ string , raw json . RawMessage ) ( Command , error ) {
var p struct {
Muted bool `json:"muted"`
}
if err := json . Unmarshal ( raw , & p ); err != nil {
return nil , fmt . Errorf ( "invalid voice_mute payload: %w" , err )
}
return VoiceMuteCmd { userID : userID , muted : p . Muted }, nil
},
MsgTypeVoiceDeafen : func ( userID int64 , _ string , raw json . RawMessage ) ( Command , error ) {
var p struct {
Deafened bool `json:"deafened"`
}
if err := json . Unmarshal ( raw , & p ); err != nil {
return nil , fmt . Errorf ( "invalid voice_deafen payload: %w" , err )
}
return VoiceDeafenCmd { userID : userID , deafened : p . Deafened }, nil
},
MsgTypeVoiceCamera : func ( userID int64 , _ string , raw json . RawMessage ) ( Command , error ) {
var p struct {
Enabled bool `json:"enabled"`
}
if err := json . Unmarshal ( raw , & p ); err != nil {
return nil , fmt . Errorf ( "invalid voice_camera payload: %w" , err )
}
return VoiceCameraCmd { userID : userID , enabled : p . Enabled }, nil
},
MsgTypeVoiceScreenshare : func ( userID int64 , _ string , raw json . RawMessage ) ( Command , error ) {
var p struct {
Enabled bool `json:"enabled"`
}
if err := json . Unmarshal ( raw , & p ); err != nil {
return nil , fmt . Errorf ( "invalid voice_screenshare payload: %w" , err )
}
return VoiceScreenshareCmd { userID : userID , enabled : p . Enabled }, nil
},
MsgTypeVoiceE2EEAnnounce : func ( userID int64 , _ string , raw json . RawMessage ) ( Command , error ) {
var p struct {
PublicKey string `json:"public_key"`
}
if err := json . Unmarshal ( raw , & p ); err != nil {
return nil , fmt . Errorf ( "invalid voice_e2ee_announce payload: %w" , err )
}
return VoiceE2EEAnnounceCmd { userID : userID , publicKey : p . PublicKey }, nil
},
MsgTypeVoiceE2EEOffer : func ( userID int64 , _ string , raw json . RawMessage ) ( Command , error ) {
var p struct {
TargetUserID int64 `json:"target_user_id"`
EncryptedKey string `json:"encrypted_key"`
IV string `json:"iv"`
}
if err := json . Unmarshal ( raw , & p ); err != nil {
return nil , fmt . Errorf ( "invalid voice_e2ee_offer payload: %w" , err )
}
return VoiceE2EEOfferCmd {
userID : userID ,
targetUserID : p . TargetUserID ,
encryptedKey : p . EncryptedKey ,
iv : p . IV ,
}, nil
},
}
// getCommandConstructor returns the constructor for a message type, if registered.
func getCommandConstructor ( msgType string ) ( func ( int64 , string , json . RawMessage ) ( Command , error ), bool ) {
ctor , ok := commandConstructors [ msgType ]
return ctor , ok
}