M1 — TOTP secrets are now AES-256-GCM encrypted before being stored in
the database. Key is auto-generated on first run (data/totp.key) or set
via OWNCORD_TOTP_KEY env var. Existing plaintext secrets are detected
and returned as-is for backwards compatibility.
M3 — Replay buffer events are now tagged with their channel ID. On
reconnect, the server computes the user's current accessible channels
and only replays events from those channels. Global broadcasts (presence,
voice state, member updates) are always replayed. Falls back to full
ready payload if permission computation fails.
- BUG-085: ring buffer EventsSince off-by-one — change < to <= so
afterSeq == oldestSeq returns nil (triggers full ready payload)
- BUG-087: GracefulStop not idempotent — wrap body in sync.Once to
prevent double lkProcess.Stop() on concurrent calls
- BUG-090: FTS query truncation at byte boundary — use []rune
truncation to preserve valid UTF-8 for CJK/emoji input
- BUG-091: updater downloadFile double-closes file on Windows —
add closed sentinel to guard defer against explicit Close()
- Add syncutil package with deadlock-detecting mutex (build-tag switchable)
- Add main_test.go TestMain scaffolding across all server packages
- Harden concurrency in ws, admin, auth, and updater packages
- Update CI workflow, go.mod/sum, Cargo.lock, and root changelogen tooling
CRITICAL (5):
- Hub panic recovery now calls h.Stop() after 3 panics (ws/hub.go)
- Ring buffer EventsSince returns non-nil empty slice for current seq (ws/ringbuffer.go)
- PTT event listener stores unsubscribe handle to prevent leak (ptt.ts)
- verifyTotp respects config.allowSelfSigned instead of hardcoding (api.ts)
- ptt_listen_for_key uses spawn_blocking to avoid thread pool starvation (ptt.rs)
HIGH - Server (13):
- TOTP rate-limit checked after body decode; counters reset on success
- TOTP enable returns 409 if already enabled (must disable first)
- Global search pre-computes accessible channel IDs for FTS WHERE clause
- DeleteAccount queries roles by name instead of hard-coded IDs
- BackupToSafe uses absClean in VACUUM INTO
- Voice camera slot uses atomic EnableCameraIfUnderLimit DB method
- readPump snapshots voiceChID before unregister for TOCTOU safety
- Voice join sets state after token send; rollback takes broadcast flag
- Updater download uses probe pattern instead of overflow write
- Webhook checks Authorization header before reading body
- Storage.Save adds fsync and fixes double-close
- Default WS origin denies cross-origin (was: accept all)
HIGH - Client (6):
- WS reconnect uses generation counter to discard stale events
- AudioPipeline uses generation counter against stale worklet callbacks
- Screenshare mute state preserved across reconnect (not full leave)
- handleVoiceToken uses iterative loop instead of unbounded recursion
- store.ts re-entrancy guard with pending update queue
- Notification AudioContext cleaned up on logout
Reviewed by 4 parallel agents across Server Core, Server Realtime,
Client & Tauri, and Security. 55 total findings; 24 CRITICAL+HIGH
fixed here, 31 MEDIUM+LOW tracked in vault backlog (T-265–T-295).