Files
OwnCord/Server/ws/ringbuffer.go
T
jevb a40b42bbed fix: resolve 24 critical and high issues from full code & security review
CRITICAL (5):
- Hub panic recovery now calls h.Stop() after 3 panics (ws/hub.go)
- Ring buffer EventsSince returns non-nil empty slice for current seq (ws/ringbuffer.go)
- PTT event listener stores unsubscribe handle to prevent leak (ptt.ts)
- verifyTotp respects config.allowSelfSigned instead of hardcoding (api.ts)
- ptt_listen_for_key uses spawn_blocking to avoid thread pool starvation (ptt.rs)

HIGH - Server (13):
- TOTP rate-limit checked after body decode; counters reset on success
- TOTP enable returns 409 if already enabled (must disable first)
- Global search pre-computes accessible channel IDs for FTS WHERE clause
- DeleteAccount queries roles by name instead of hard-coded IDs
- BackupToSafe uses absClean in VACUUM INTO
- Voice camera slot uses atomic EnableCameraIfUnderLimit DB method
- readPump snapshots voiceChID before unregister for TOCTOU safety
- Voice join sets state after token send; rollback takes broadcast flag
- Updater download uses probe pattern instead of overflow write
- Webhook checks Authorization header before reading body
- Storage.Save adds fsync and fixes double-close
- Default WS origin denies cross-origin (was: accept all)

HIGH - Client (6):
- WS reconnect uses generation counter to discard stale events
- AudioPipeline uses generation counter against stale worklet callbacks
- Screenshare mute state preserved across reconnect (not full leave)
- handleVoiceToken uses iterative loop instead of unbounded recursion
- store.ts re-entrancy guard with pending update queue
- Notification AudioContext cleaned up on logout

Reviewed by 4 parallel agents across Server Core, Server Realtime,
Client & Tauri, and Security. 55 total findings; 24 CRITICAL+HIGH
fixed here, 31 MEDIUM+LOW tracked in vault backlog (T-265–T-295).
2026-04-01 09:23:17 +02:00

79 lines
1.8 KiB
Go

package ws
import "sync"
// eventEntry stores a broadcast event for potential replay.
type eventEntry struct {
seq uint64
data []byte
}
// EventRingBuffer is a bounded, thread-safe ring buffer for recent broadcast events.
type EventRingBuffer struct {
mu sync.RWMutex
entries []eventEntry
size int
pos int // next write position
count int // total entries stored (up to size)
}
// NewEventRingBuffer creates a ring buffer with the given capacity.
func NewEventRingBuffer(size int) *EventRingBuffer {
return &EventRingBuffer{
entries: make([]eventEntry, size),
size: size,
}
}
// Push adds an event to the ring buffer.
func (rb *EventRingBuffer) Push(seq uint64, data []byte) {
rb.mu.Lock()
defer rb.mu.Unlock()
rb.entries[rb.pos] = eventEntry{seq: seq, data: data}
rb.pos = (rb.pos + 1) % rb.size
if rb.count < rb.size {
rb.count++
}
}
// EventsSince returns all events with seq > afterSeq, in order.
// Returns nil if afterSeq is too old (no longer in the buffer).
func (rb *EventRingBuffer) EventsSince(afterSeq uint64) [][]byte {
rb.mu.RLock()
defer rb.mu.RUnlock()
if rb.count == 0 {
return nil
}
// Find the oldest entry in the buffer.
oldestIdx := (rb.pos - rb.count + rb.size) % rb.size
oldestSeq := rb.entries[oldestIdx].seq
// If the requested seq is older than our oldest, we can't replay.
if afterSeq < oldestSeq {
return nil
}
result := make([][]byte, 0)
for i := 0; i < rb.count; i++ {
idx := (oldestIdx + i) % rb.size
e := rb.entries[idx]
if e.seq > afterSeq {
result = append(result, e.data)
}
}
return result
}
// OldestSeq returns the oldest sequence number in the buffer, or 0 if empty.
func (rb *EventRingBuffer) OldestSeq() uint64 {
rb.mu.RLock()
defer rb.mu.RUnlock()
if rb.count == 0 {
return 0
}
oldestIdx := (rb.pos - rb.count + rb.size) % rb.size
return rb.entries[oldestIdx].seq
}