mirror of
https://github.com/J3vb/OwnCord.git
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Go mod tidy, minor server-side adjustments from security verification and code quality cleanup pass.
252 lines
8.7 KiB
Go
252 lines
8.7 KiB
Go
package ws
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"log/slog"
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"time"
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"github.com/owncord/server/db"
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"github.com/owncord/server/permissions"
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)
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// validVoiceQuality returns true if q is an accepted voice quality preset.
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// Uses voiceQualities (defined in voice_broadcast.go) as the single source of truth.
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func validVoiceQuality(q string) bool {
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_, ok := voiceQualities[q]
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return ok
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}
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// handleVoiceJoin processes a voice_join message.
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// 1. Parses channel_id.
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// 2. Checks CONNECT_VOICE permission.
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// 3. If already in a different voice channel, leaves it first.
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// 4. Checks channel capacity (voice_max_users).
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// 5. Persists join in DB.
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// 6. Generates LiveKit token and sends voice_token to the client.
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// 7. Sends existing voice states to the joiner.
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// 8. Broadcasts voice_state to all clients.
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// 9. Sends voice_config to the joiner.
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func (h *Hub) handleVoiceJoin(ctx context.Context, c *Client, payload json.RawMessage) {
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channelID, err := parseChannelID(payload)
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if err != nil || channelID <= 0 {
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c.sendMsg(buildErrorMsg(ErrCodeBadRequest, "channel_id must be a positive integer"))
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return
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}
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if !h.requireChannelPerm(c, channelID, permissions.ConnectVoice, "CONNECT_VOICE") {
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return
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}
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// Validate the target channel exists before any state changes (leaving
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// the current voice channel, persisting join, etc.).
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ch, err := h.db.GetChannel(channelID)
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if err != nil || ch == nil {
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c.sendMsg(buildErrorMsg(ErrCodeNotFound, "channel not found"))
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return
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}
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// Hard-fail when LiveKit is not configured — without an SFU the client
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// cannot connect to voice, so persisting state would create a ghost.
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if h.livekit == nil {
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c.sendMsg(buildErrorMsg(ErrCodeVoiceError, "voice is not configured on this server"))
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return
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}
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// Guard: reject voice join if the companion LiveKit process is not running
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// (e.g. crashed 10 times and gave up).
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if h.lkProcess != nil && !h.lkProcess.IsRunning() {
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slog.Warn("handleVoiceJoin: LiveKit process not running", "user_id", c.userID)
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c.sendMsg(buildErrorMsg(ErrCodeVoiceError, "voice is temporarily unavailable — LiveKit is not running"))
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return
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}
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currentChID := c.getVoiceChID()
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// If user is already in the same voice channel, no-op.
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if currentChID == channelID {
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c.sendMsg(buildErrorMsg(ErrCodeAlreadyJoined, "already in this voice channel"))
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return
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}
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// If user is already in a different voice channel, leave it first.
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if currentChID > 0 {
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h.handleVoiceLeave(ctx, c)
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}
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// Check channel capacity and persist to DB atomically.
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maxUsers := ch.VoiceMaxUsers
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if maxUsers > 0 {
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if err := h.db.JoinVoiceChannelIfCapacity(c.userID, channelID, maxUsers); err != nil {
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if errors.Is(err, db.ErrChannelFull) {
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c.sendMsg(buildErrorMsg(ErrCodeChannelFull, "voice channel is full"))
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return
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}
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slog.Error("ws handleVoiceJoin JoinVoiceChannelIfCapacity", "err", err, "user_id", c.userID)
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c.sendMsg(buildErrorMsg(ErrCodeInternal, "failed to join voice channel"))
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return
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}
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} else {
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// No capacity limit — use standard join.
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if err := h.db.JoinVoiceChannel(c.userID, channelID); err != nil {
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slog.Error("ws handleVoiceJoin JoinVoiceChannel", "err", err, "user_id", c.userID)
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c.sendMsg(buildErrorMsg(ErrCodeInternal, "failed to join voice channel"))
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return
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}
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}
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// Load the persisted row immediately so later cleanup can target this exact
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// join instance even if the user rejoins the same channel.
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state, err := h.db.GetVoiceState(c.userID)
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if err != nil || state == nil {
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slog.Error("ws handleVoiceJoin GetVoiceState", "err", err, "user_id", c.userID)
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h.rollbackVoiceJoin(c, channelID, false)
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c.sendMsg(buildErrorMsg(ErrCodeInternal, "failed to join voice channel"))
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return
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}
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// Generate LiveKit token if LiveKit client is available.
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// Token generation failure is fatal — without a token the client cannot
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// connect to the SFU, so we must roll back the DB join.
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// NOTE: setVoiceState is deferred until after token send succeeds, so
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// rollback does not broadcast a spurious voice_leave for an unannounced join.
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if h.livekit != nil {
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if c.user == nil {
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slog.Error("handleVoiceJoin: nil user on client", "user_id", c.userID)
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h.rollbackVoiceJoin(c, channelID, false)
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c.sendMsg(buildErrorMsg(ErrCodeInternal, "not authenticated"))
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return
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}
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// Derive publish permissions from role — prevents SFU-level bypass
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// when client connects directly via direct_url.
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canPublish := h.hasChannelPerm(c, channelID, permissions.SpeakVoice)
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canSubscribe := true
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token, tokenErr := h.livekit.GenerateToken(c.userID, c.user.Username, channelID, state.JoinedAt, canPublish, canSubscribe)
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if tokenErr != nil {
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slog.Error("ws handleVoiceJoin GenerateToken", "err", tokenErr, "user_id", c.userID)
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h.rollbackVoiceJoin(c, channelID, false)
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c.sendMsg(buildErrorMsg(ErrCodeInternal, "failed to generate voice token"))
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return
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}
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// Send both proxy path and direct URL. The client uses direct_url
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// when on localhost (avoids self-signed TLS issues with WebView
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// fetch) and falls back to the /livekit proxy for remote clients.
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c.sendMsg(buildVoiceToken(channelID, token, "/livekit", h.livekit.URL()))
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}
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// Set voice channel on the client AFTER token is sent successfully.
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c.setVoiceState(channelID, state.JoinedAt)
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// Broadcast the joiner's state to all connected clients.
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h.BroadcastToAll(buildVoiceState(*state))
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// Send existing channel voice states to the joiner.
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existing, err := h.db.GetChannelVoiceStates(channelID)
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if err != nil {
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slog.Error("ws handleVoiceJoin GetChannelVoiceStates", "err", err)
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return
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}
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for _, vs := range existing {
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if vs.UserID == c.userID {
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continue
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}
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c.sendMsg(buildVoiceState(vs))
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}
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// Send voice_config to the joiner.
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quality := "medium"
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if ch.VoiceQuality != nil && *ch.VoiceQuality != "" {
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q := *ch.VoiceQuality
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if validVoiceQuality(q) {
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quality = q
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} else {
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slog.Warn("ws handleVoiceJoin invalid voice quality, using default",
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"quality", q, "channel_id", channelID)
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}
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}
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bitrate := qualityBitrate(quality)
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c.sendMsg(buildVoiceConfig(channelID, quality, bitrate, maxUsers))
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lkURL := ""
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if h.livekit != nil {
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lkURL = h.livekit.URL()
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}
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slog.Info("voice join",
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"user_id", c.userID,
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"username", c.user.Username,
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"channel_id", channelID,
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"remote", c.remoteAddr,
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"livekit_url", lkURL,
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"quality", quality,
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"channel_users", len(existing),
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"channel_max", maxUsers,
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)
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}
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// handleVoiceTokenRefresh generates a fresh LiveKit token for a client
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// that is already in a voice channel. This lets clients request a new token
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// (e.g. before a manual reconnect) without leaving and rejoining voice.
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func (h *Hub) handleVoiceTokenRefresh(_ context.Context, c *Client) {
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ratKey := fmt.Sprintf("voice_token_refresh:%d", c.userID)
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if !h.limiter.Allow(ratKey, 1, 60*time.Second) {
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c.sendMsg(buildRateLimitError("token refresh rate limited", 60))
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return
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}
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channelID := c.getVoiceChID()
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if channelID == 0 {
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c.sendMsg(buildErrorMsg(ErrCodeBadRequest, "not in voice"))
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return
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}
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if h.livekit == nil {
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c.sendMsg(buildErrorMsg(ErrCodeInternal, "voice not configured"))
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return
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}
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if c.user == nil {
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slog.Error("handleVoiceTokenRefresh: nil user on client", "user_id", c.userID)
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c.sendMsg(buildErrorMsg(ErrCodeInternal, "not authenticated"))
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return
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}
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canPublish := h.hasChannelPerm(c, channelID, permissions.SpeakVoice)
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canSubscribe := true
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joinToken := c.getVoiceJoinToken()
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if joinToken == "" {
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state, stateErr := h.db.GetVoiceState(c.userID)
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if stateErr != nil || state == nil {
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slog.Error("ws handleVoiceTokenRefresh GetVoiceState", "err", stateErr, "user_id", c.userID)
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c.sendMsg(buildErrorMsg(ErrCodeInternal, "failed to refresh voice token"))
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return
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}
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joinToken = state.JoinedAt
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c.setVoiceState(channelID, joinToken)
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}
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token, err := h.livekit.GenerateToken(c.userID, c.user.Username, channelID, joinToken, canPublish, canSubscribe)
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if err != nil {
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slog.Error("ws handleVoiceTokenRefresh GenerateToken", "err", err, "user_id", c.userID)
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c.sendMsg(buildErrorMsg(ErrCodeInternal, "failed to generate voice token"))
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return
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}
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c.sendMsg(buildVoiceToken(channelID, token, "/livekit", h.livekit.URL()))
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slog.Info("voice token refreshed", "user_id", c.userID, "channel_id", channelID)
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}
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// rollbackVoiceJoin undoes a partially-completed voice join: clears the
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// client's voice channel ID, removes the DB voice state row, and broadcasts
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// voice_leave so other clients don't see a ghost participant.
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func (h *Hub) rollbackVoiceJoin(c *Client, channelID int64, broadcast bool) {
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c.clearVoiceChID()
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if err := h.db.LeaveVoiceChannel(c.userID); err != nil {
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slog.Error("ws rollbackVoiceJoin LeaveVoiceChannel", "err", err,
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"user_id", c.userID, "channel_id", channelID)
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}
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if broadcast {
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h.BroadcastToAll(buildVoiceLeave(channelID, c.userID))
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}
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}
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