Files
OwnCord/Server/db/models.go
T
jevb 6f564c7d2f fix: add JSON tags to Role/VoiceState, fix WebSocket error surfacing
Root cause: server's db.Role and db.VoiceState structs had no JSON tags,
causing Go to serialize field names as PascalCase while the C# client
expected snake_case. Every role deserialized with Id=0, crashing
ToDictionary with "duplicate key: 0".

- Add json tags to Role and VoiceState in Server/db/models.go
- Change Disconnected event to carry reason string for diagnostics
- Wire ErrorReceived in MainViewModel to show server-side WS errors
- Fix MainWindow to surface WebSocket errors on MainPage (not ConnectPage)
- Use _reconnectCts.Token for receive loop instead of caller's token
- Make ToDictionary calls safe with TryAdd to prevent future crashes
2026-03-15 12:18:19 +01:00

152 lines
3.8 KiB
Go

package db
import "time"
// User represents a row in the users table.
type User struct {
ID int64
Username string
PasswordHash string
Avatar *string
RoleID int64
TOTPSecret *string
Status string
CreatedAt string
LastSeen *string
Banned bool
BanReason *string
BanExpires *string
}
// Session represents a row in the sessions table.
type Session struct {
ID int64
UserID int64
TokenHash string
Device string
IP string
CreatedAt string
LastUsed string
ExpiresAt string
}
// Invite represents a row in the invites table.
type Invite struct {
ID int64
Code string
CreatedBy int64
Uses int
MaxUses *int
ExpiresAt *string
Revoked bool
CreatedAt string
}
// Role represents a row in the roles table.
type Role struct {
ID int64 `json:"id"`
Name string `json:"name"`
Color *string `json:"color"`
Permissions int64 `json:"permissions"`
Position int `json:"position"`
IsDefault bool `json:"is_default"`
}
// Channel represents a row in the channels table.
type Channel struct {
ID int64 `json:"id"`
Name string `json:"name"`
Type string `json:"type"`
Category string `json:"category"`
Topic string `json:"topic"`
Position int `json:"position"`
SlowMode int `json:"slow_mode"`
Archived bool `json:"archived"`
CreatedAt string `json:"created_at"`
VoiceMaxUsers int `json:"voice_max_users"`
VoiceQuality *string `json:"voice_quality,omitempty"`
MixingThreshold *int `json:"mixing_threshold,omitempty"`
VoiceMaxVideo int `json:"voice_max_video"`
}
// Message represents a row in the messages table.
type Message struct {
ID int64
ChannelID int64
UserID int64
Content string
ReplyTo *int64
EditedAt *string
Deleted bool
Pinned bool
Timestamp string
}
// MessageWithUser joins a Message with the author's public fields.
type MessageWithUser struct {
Message
Username string
Avatar *string
}
// ReactionCount is an aggregated reaction count for a single emoji.
type ReactionCount struct {
Emoji string
Count int
MeReacted bool
}
// MessageSearchResult is a row returned by the FTS5 message search.
type MessageSearchResult struct {
MessageID int64
ChannelID int64
ChannelName string
Username string
Content string
Timestamp string
}
// VoiceState represents a row in the voice_states table.
// It tracks which voice channel a user is in and their current audio state.
type VoiceState struct {
UserID int64 `json:"user_id"`
ChannelID int64 `json:"channel_id"`
Username string `json:"username"`
Muted bool `json:"muted"`
Deafened bool `json:"deafened"`
Speaking bool `json:"speaking"`
Camera bool `json:"camera"`
Screenshare bool `json:"screenshare"`
}
// ServerStats contains aggregate counts for the admin dashboard.
type ServerStats struct {
UserCount int64 `json:"user_count"`
MessageCount int64 `json:"message_count"`
ChannelCount int64 `json:"channel_count"`
InviteCount int64 `json:"invite_count"`
DBSizeBytes int64 `json:"db_size_bytes"`
}
// UserWithRole extends User with the name of the user's role.
type UserWithRole struct {
User
RoleName string `json:"role_name"`
}
// AuditEntry represents a single row from the audit_log table joined with the
// actor's username.
type AuditEntry struct {
ID int64 `json:"id"`
ActorID int64 `json:"actor_id"`
ActorName string `json:"actor_name"`
Action string `json:"action"`
TargetType string `json:"target_type"`
TargetID int64 `json:"target_id"`
Detail string `json:"detail"`
CreatedAt string `json:"created_at"`
}
// sessionTTL is the duration a session remains valid after creation.
const sessionTTL = 30 * 24 * time.Hour