Files
OwnCord/Server/admin/handlers_users.go
T
jevb 447a4543e7 chore: remaining server changes (code quality, go mod tidy)
Go mod tidy, minor server-side adjustments from security verification
and code quality cleanup pass.
2026-04-01 11:38:33 +02:00

193 lines
5.8 KiB
Go

package admin
import (
"encoding/json"
"fmt"
"log/slog"
"net/http"
"github.com/owncord/server/db"
)
// ─── User Handlers ───────────────────────────────────────────────────────────
func handleGetStats(database *db.DB, hub HubBroadcaster) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
stats, err := database.GetServerStats()
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to get stats")
return
}
if hub != nil {
stats.OnlineCount = hub.ClientCount()
}
writeJSON(w, http.StatusOK, stats)
}
}
func handleListUsers(database *db.DB) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
limit := queryInt(r, "limit", 50, 1)
offset := queryInt(r, "offset", 0, 0)
users, err := database.ListAllUsers(limit, offset)
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to list users")
return
}
safe := make([]adminUserResponse, len(users))
for i := range users {
safe[i] = toAdminUserResponse(users[i])
}
writeJSON(w, http.StatusOK, safe)
}
}
// patchUserRequest is the JSON body for PATCH /admin/api/users/{id}.
type patchUserRequest struct {
RoleID *int64 `json:"role_id"`
Banned *bool `json:"banned"`
BanReason *string `json:"ban_reason"`
}
func handlePatchUser(database *db.DB, hub HubBroadcaster) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
id, err := pathInt64(r, "id")
if err != nil {
writeErr(w, http.StatusBadRequest, "BAD_REQUEST", "invalid user id")
return
}
var req patchUserRequest
if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
writeErr(w, http.StatusBadRequest, "BAD_REQUEST", "invalid request body")
return
}
user, err := database.GetUserByID(id)
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to fetch user")
return
}
if user == nil {
writeErr(w, http.StatusNotFound, "NOT_FOUND", "user not found")
return
}
actor := actorFromContext(r)
// Prevent admins from modifying their own role or ban status, which
// could lock them out of the admin panel with no recovery path.
if id == actor {
writeErr(w, http.StatusBadRequest, "BAD_REQUEST", "cannot modify your own account via admin panel")
return
}
// Wrap role + ban updates in a transaction so both succeed or fail atomically.
tx, txErr := database.Begin()
if txErr != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to begin transaction")
return
}
committed := false
defer func() {
if !committed {
_ = tx.Rollback()
}
}()
if req.RoleID != nil {
if _, err := tx.Exec(`UPDATE users SET role_id = ? WHERE id = ?`, *req.RoleID, id); err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to update role")
return
}
slog.Info("role changed", "actor_id", actor, "target_user", user.Username, "new_role_id", *req.RoleID)
}
banReason := ""
if req.Banned != nil {
if req.BanReason != nil {
banReason = *req.BanReason
}
if *req.Banned {
var expiresStr *string
if _, err := tx.Exec(
`UPDATE users SET banned = 1, ban_reason = ?, ban_expires = ? WHERE id = ?`,
banReason, expiresStr, id,
); err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to ban user")
return
}
slog.Warn("user banned", "actor_id", actor, "target_user", user.Username, "reason", banReason)
} else {
if _, err := tx.Exec(
`UPDATE users SET banned = 0, ban_reason = NULL, ban_expires = NULL WHERE id = ?`,
id,
); err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to unban user")
return
}
slog.Info("user unbanned", "actor_id", actor, "target_user", user.Username)
}
}
if err := tx.Commit(); err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to commit user update")
return
}
committed = true
// Post-commit side effects: audit logging and broadcasts.
// These run outside the transaction to avoid SQLite write-lock
// contention (LogAudit uses the main *sql.DB, not the tx).
if req.RoleID != nil {
_ = database.LogAudit(actor, "role_change", "user", id,
fmt.Sprintf("changed %s role to %d", user.Username, *req.RoleID))
if role, err := database.GetRoleByID(*req.RoleID); err == nil && role != nil {
if hub != nil {
hub.BroadcastMemberUpdate(id, role.Name)
}
}
}
if req.Banned != nil {
if *req.Banned {
_ = database.LogAudit(actor, "user_ban", "user", id,
fmt.Sprintf("banned %s: %s", user.Username, banReason))
if hub != nil {
hub.BroadcastMemberBan(id)
}
} else {
_ = database.LogAudit(actor, "user_unban", "user", id,
fmt.Sprintf("unbanned %s", user.Username))
}
}
updated, err := database.GetUserByID(id)
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to fetch updated user")
return
}
writeJSON(w, http.StatusOK, toAdminUserResponseFromUser(database, updated))
}
}
func handleForceLogout(database *db.DB) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
id, err := pathInt64(r, "id")
if err != nil {
writeErr(w, http.StatusBadRequest, "BAD_REQUEST", "invalid user id")
return
}
if err := database.ForceLogoutUser(id); err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to logout user")
return
}
actor := actorFromContext(r)
slog.Info("force logout", "actor_id", actor, "target_user_id", id)
_ = database.LogAudit(actor, "force_logout", "user", id, "all sessions terminated")
w.WriteHeader(http.StatusNoContent)
}
}