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Phase B Step 6 — Solid.js incremental migration
- vite-plugin-solid + solid-js + @solidjs/testing-library in package.json
- vite.config.ts compiles src/components/solid/** as Solid TSX
- tsconfig.json gains jsx: preserve / jsxImportSource: solid-js
- lib/solidAdapter.ts wraps existing custom Stores as Solid signals
- lib/solidMount.ts adapts Solid render to {mount,destroy} contract
- components/solid/Badge.tsx (proof-of-concept leaf)
- components/solid/ChannelListItem.tsx (store-subscribed leaf)
- components/solid/Badge.test.tsx pipeline smoke test
- components/solid/README.md documents the migration recipe
Phase B Step 7 — Event persistence layer
- SQLite + Postgres migrations for the events table
- sqlc query files for both engines
- EventStore interface + SQLite raw-SQL impl + MemStore impl + pg stubs
- ws.EventPersister: async batched writer (queue / flush / drain / drop)
- ws.StartEventPruner: background retention pruner
- hub persists every replay-buffer push and exposes reconnect-tier counters
- serve.handleReconnect: tiered replay (buffer -> DB -> full re-sync)
- EventPersistenceConfig + main.go wiring
- event_persister_test.go covers batching / drops / drain
Phase B Step 8 — OpenTelemetry skeleton
- Server/telemetry package with public Provider/Tracer/Meter/Counter API
- telemetry_default.go (no-op build) + telemetry_otel.go (build tag otel)
- telemetry/metrics.go declares the AppMetrics bundle
- HTTPMiddleware mounted in Chi router (pass-through in default build)
- PrometheusHandler optionally mounted at /metrics
- Spans on MessageService.SendMessage, PermissionService.HasChannelPerm,
ChannelService.ListVisibleChannels
- Reconnect-tier counter wired into the global meter
- TelemetryConfig defaults
Phase C Step 9 — Wazero plugin runtime skeleton
- Server/plugin package: manifest parser, loader, registry, host APIs
(commands, storage, events, http, ui), errors
- sandbox_default.go (no-op) + sandbox_wazero.go (build tag wazero)
- SQLite + Postgres migrations for plugins + plugin_kv tables
- PluginStore interface + impls + pg stubs
- plugin/examples/hello manifest + README
- plugin_test.go covers manifest, loader, capability gating
- api/plugins_handler.go admin REST surface, mounted under admin group
- PluginsConfig + main.go wiring (disabled by default)
- Client: lib/pluginBridge.ts iframe + postMessage host
- Client: components/solid/PluginContainer.tsx Solid host component
Verification
- Default build (no -tags) is intended to compile cleanly with no new
third-party dependencies. The sandbox lacked Go 1.25.0 so go build
could not run; PHASE_BC_LOCAL_TODO.md enumerates the local follow-up
work (npm install, go mod tidy, sqlc-generate, real otel/wazero
wiring, remaining service spans, full Solid migration).
86 lines
2.2 KiB
Go
86 lines
2.2 KiB
Go
// Phase C Step 9 — On-disk plugin discovery.
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//
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// Each plugin lives in its own subdirectory under PluginsConfig.Directory:
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//
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// plugins/
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// hello/
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// plugin.json
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// hello.wasm
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// game-detection/
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// plugin.json
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// detector.wasm
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// assets/...
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//
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// Loader walks the directory, parses every plugin.json, and returns a slice
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// of foundPlugin records. The Registry then persists each into the store.
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package plugin
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import (
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"encoding/json"
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"fmt"
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"os"
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"path/filepath"
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)
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type foundPlugin struct {
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Manifest *Manifest
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Dir string
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WASMPath string
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}
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// scanPluginDirectory walks dir non-recursively and parses plugin.json from
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// every immediate subdirectory. Errors on individual plugins are wrapped and
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// returned alongside the successful entries.
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func scanPluginDirectory(dir string) ([]foundPlugin, error) {
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if dir == "" {
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return nil, nil
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}
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entries, err := os.ReadDir(dir)
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if err != nil {
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if os.IsNotExist(err) {
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// Directory absent is fine — operators may not have created it yet.
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return nil, nil
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}
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return nil, err
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}
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var found []foundPlugin
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for _, e := range entries {
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if !e.IsDir() {
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continue
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}
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pluginDir := filepath.Join(dir, e.Name())
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manifestPath := filepath.Join(pluginDir, "plugin.json")
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raw, rdErr := os.ReadFile(manifestPath)
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if rdErr != nil {
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if os.IsNotExist(rdErr) {
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continue
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}
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return nil, fmt.Errorf("plugin %q: read plugin.json: %w", e.Name(), rdErr)
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}
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manifest, parseErr := ParseManifest(raw)
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if parseErr != nil {
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return nil, fmt.Errorf("plugin %q: %w", e.Name(), parseErr)
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}
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wasmPath := filepath.Join(pluginDir, manifest.Entrypoint)
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if _, statErr := os.Stat(wasmPath); statErr != nil {
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return nil, fmt.Errorf("plugin %q: missing entrypoint %s: %w", e.Name(), manifest.Entrypoint, statErr)
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}
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found = append(found, foundPlugin{
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Manifest: manifest,
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Dir: pluginDir,
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WASMPath: wasmPath,
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})
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}
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return found, nil
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}
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// serialize returns a canonical JSON encoding of the manifest, used as the
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// manifest_json column value in the plugins table.
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func (m *Manifest) serialize() (string, error) {
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b, err := json.Marshal(m)
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if err != nil {
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return "", fmt.Errorf("manifest serialize: %w", err)
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}
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return string(b), nil
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}
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