Files
OwnCord/Server/admin/setup_handler.go
T
jevb f36fb1ffdc feat: channel management — create, edit, delete, reorder with category-type enforcement
Server:
- Enforce category-type validation: text/announcement only under text categories,
  voice only under voice categories (400 on mismatch)
- Admin panel category field changed to dropdown with auto-filtered type options
- Default setup creates both Text Channels and Voice Channels categories

Client:
- Add create/edit/delete channel modals (admin/owner only)
- "+" button on category headers to create channels with pre-filled category
- Right-click context menu on channels for edit/delete
- Mouse-based drag-and-drop reordering within categories
- Admin API methods: adminCreateChannel, adminUpdateChannel, adminDeleteChannel
- Immediate local store update on reorder for instant feedback

Tests: 7 server integration tests, 31 client unit tests (create/edit/delete modals)
2026-03-18 11:28:13 +01:00

134 lines
4.2 KiB
Go

package admin
import (
"encoding/json"
"log/slog"
"net/http"
"strings"
"github.com/microcosm-cc/bluemonday"
"github.com/owncord/server/auth"
"github.com/owncord/server/db"
)
// setupSanitizer strips all HTML from user input during setup.
var setupSanitizer = bluemonday.StrictPolicy()
// ownerRoleID is the role ID assigned to the first user (Owner).
const ownerRoleID = 1
// setupStatusResponse is the JSON shape returned by GET /api/setup/status.
type setupStatusResponse struct {
NeedsSetup bool `json:"needs_setup"`
}
// setupRequest is the JSON body for POST /api/setup.
type setupRequest struct {
Username string `json:"username"`
Password string `json:"password"`
}
// setupResponse is the JSON shape returned on successful setup.
type setupResponse struct {
Token string `json:"token"`
UserID int64 `json:"user_id"`
Username string `json:"username"`
InviteCode string `json:"invite_code"`
}
// handleSetupStatus returns whether initial setup is needed (no users exist).
func handleSetupStatus(database *db.DB) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
count, err := database.UserCount()
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to check user count")
return
}
writeJSON(w, http.StatusOK, setupStatusResponse{NeedsSetup: count == 0})
}
}
// handleSetup creates the first owner account. It only works when no users
// exist in the database, preventing abuse after initial setup.
func handleSetup(database *db.DB) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
// Gate: only allow when no users exist.
count, err := database.UserCount()
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to check user count")
return
}
if count > 0 {
writeErr(w, http.StatusForbidden, "FORBIDDEN", "setup has already been completed")
return
}
var req setupRequest
if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
writeErr(w, http.StatusBadRequest, "BAD_REQUEST", "invalid request body")
return
}
req.Username = strings.TrimSpace(setupSanitizer.Sanitize(req.Username))
if req.Username == "" || req.Password == "" {
writeErr(w, http.StatusBadRequest, "BAD_REQUEST", "username and password are required")
return
}
if err := auth.ValidatePasswordStrength(req.Password); err != nil {
writeErr(w, http.StatusBadRequest, "BAD_REQUEST", err.Error())
return
}
// Hash the password.
hash, err := auth.HashPassword(req.Password)
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to hash password")
return
}
// Create the owner account (role_id=1 is Owner).
uid, err := database.CreateUser(req.Username, hash, ownerRoleID)
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to create user")
return
}
// Issue a session token so the user is immediately logged in.
token, err := auth.GenerateToken()
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to generate session token")
return
}
device := r.Header.Get("User-Agent")
ip := r.RemoteAddr
if _, err := database.CreateSession(uid, auth.HashToken(token), device, ip); err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to create session")
return
}
// Create default channels under canonical categories.
_, _ = database.CreateChannel("general", "text", "Text Channels", "Welcome to the server!", 0)
_, _ = database.CreateChannel("General", "voice", "Voice Channels", "", 0)
// Generate a bootstrap invite code so the owner can invite others.
inviteCode, err := database.CreateInvite(uid, 0, nil) // unlimited uses, no expiry
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to generate invite code")
return
}
slog.Info("server setup completed", "owner", req.Username, "user_id", uid)
_ = database.LogAudit(uid, "server_setup", "server", 0,
"initial setup: owner account created, default channel and invite generated")
writeJSON(w, http.StatusCreated, setupResponse{
Token: token,
UserID: uid,
Username: req.Username,
InviteCode: inviteCode,
})
}
}