mirror of
https://github.com/J3vb/OwnCord.git
synced 2026-09-03 03:50:00 +03:00
Server:
- Split monolithic voice_handlers.go into voice_join/leave/controls/broadcast
- Add metrics endpoint (admin-IP-restricted /api/v1/metrics)
- Add orphaned attachment cleanup in maintenance loop
- Add sentinel errors (db/errors.go, ws/errors.go)
- Add ring buffer for event replay on reconnect
- Add heartbeat monitoring with stale connection sweep
- Improve hub with panic recovery, graceful shutdown, seq tracking
- Typed message structs replace raw map[string]interface{}
Client:
- Decompose MainPage into ChatArea + SidebarArea controllers
- Add disposable.ts lifecycle management pattern
- Add member list right-click context menu (kick/ban/role)
- Tighten CSP (media-src, font-src, object-src, base-uri)
- Improve store with shallowEqual, 500-msg cap, batch updates
- Add search API endpoint wiring
- Fix LiveKit session cleanup and reconnection
Docs:
- Add CODEMAPS for architecture, backend, frontend, data, deps
- Add protocol-schema.json (machine-readable, 36 message types)
- Add platform research report
- Update PROTOCOL.md with seq/replay fields
79 lines
1.8 KiB
Go
79 lines
1.8 KiB
Go
package ws
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import "sync"
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// eventEntry stores a broadcast event for potential replay.
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type eventEntry struct {
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seq uint64
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data []byte
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}
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// EventRingBuffer is a bounded, thread-safe ring buffer for recent broadcast events.
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type EventRingBuffer struct {
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mu sync.RWMutex
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entries []eventEntry
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size int
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pos int // next write position
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count int // total entries stored (up to size)
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}
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// NewEventRingBuffer creates a ring buffer with the given capacity.
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func NewEventRingBuffer(size int) *EventRingBuffer {
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return &EventRingBuffer{
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entries: make([]eventEntry, size),
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size: size,
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}
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}
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// Push adds an event to the ring buffer.
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func (rb *EventRingBuffer) Push(seq uint64, data []byte) {
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rb.mu.Lock()
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defer rb.mu.Unlock()
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rb.entries[rb.pos] = eventEntry{seq: seq, data: data}
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rb.pos = (rb.pos + 1) % rb.size
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if rb.count < rb.size {
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rb.count++
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}
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}
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// EventsSince returns all events with seq > afterSeq, in order.
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// Returns nil if afterSeq is too old (no longer in the buffer).
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func (rb *EventRingBuffer) EventsSince(afterSeq uint64) [][]byte {
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rb.mu.RLock()
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defer rb.mu.RUnlock()
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if rb.count == 0 {
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return nil
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}
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// Find the oldest entry in the buffer.
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oldestIdx := (rb.pos - rb.count + rb.size) % rb.size
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oldestSeq := rb.entries[oldestIdx].seq
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// If the requested seq is older than our oldest, we can't replay.
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if afterSeq < oldestSeq {
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return nil
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}
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var result [][]byte
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for i := 0; i < rb.count; i++ {
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idx := (oldestIdx + i) % rb.size
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e := rb.entries[idx]
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if e.seq > afterSeq {
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result = append(result, e.data)
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}
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}
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return result
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}
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// OldestSeq returns the oldest sequence number in the buffer, or 0 if empty.
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func (rb *EventRingBuffer) OldestSeq() uint64 {
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rb.mu.RLock()
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defer rb.mu.RUnlock()
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if rb.count == 0 {
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return 0
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}
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oldestIdx := (rb.pos - rb.count + rb.size) % rb.size
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return rb.entries[oldestIdx].seq
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}
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