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* chore(claude): deny hand-edits to generated files via permissions.deny CLAUDE.md already says the sqlc, protocol and tauri-typegen outputs are never hand-edited; this turns the sentence into a permission rule so the Edit/Write tools refuse those paths outright. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jwaz4CHGAz85Rpypjvto5a * chore(lint): switch-exhaustiveness-check on the client, default branch counts as exhaustive A switch over a string union that misses a member is a silent drop, not a type error. Every existing default-less switch already covers its union, so this adds no exceptions; the four switches with a default keep it as the deliberate catch-all. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jwaz4CHGAz85Rpypjvto5a * chore(lint): enable errorlint and exhaustive in golangci and fix the 110 hits errorlint: 68 fmt.Errorf sites wrapped the inner error with %v, which hid it from errors.Is/As upstream — now %w; 6 == / != comparisons on sentinel errors become errors.Is (the recover() branch in the router asserts the recovered value is an error first); 36 ClientError type assertions become errors.As, so a wrapped ClientError still reaches the client with its code. Three test assertions the autofixer inverted (!ok || code mismatch) are restored by hand. exhaustive (default-signifies-exhaustive): one hit, the hub simulation's FaultStatus switch — FaultOK moves from an if-guard into the switch. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jwaz4CHGAz85Rpypjvto5a * chore(claude): path-scoped rules for the three generated-code workflows .claude/rules/{db-change,protocol-change,gendocs}.md load only when Claude reads a matching source-of-truth file, so the db-change / protocol-change skills and the gendocs regeneration step surface at the moment they apply instead of relying on the CLAUDE.md table being remembered. .gitignore whitelists .claude/rules/ next to skills/, workflows/ and settings.json. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jwaz4CHGAz85Rpypjvto5a --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
289 lines
12 KiB
Go
289 lines
12 KiB
Go
package service
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import (
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"context"
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"fmt"
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"log/slog"
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"time"
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"github.com/J3vb/OwnCord/Server/auth"
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"github.com/J3vb/OwnCord/Server/db"
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"github.com/J3vb/OwnCord/Server/permissions"
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"github.com/J3vb/OwnCord/Server/telemetry"
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)
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// ChannelService handles channel-related business logic including
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// listing, permission-filtered access, typing, presence, and read state.
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type ChannelService struct {
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st Store
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perms *PermissionService
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}
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// NewChannelService creates a ChannelService.
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func NewChannelService(st Store, perms *PermissionService) *ChannelService {
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return &ChannelService{
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st: st,
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perms: perms,
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}
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}
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// ListVisibleChannels returns channels the user has ReadMessages permission for.
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// DM channels are excluded (they are accessed via DMService).
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func (s *ChannelService) ListVisibleChannels(ctx context.Context, userID int64) ([]db.Channel, error) {
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// Phase B Step 8 — span the public service entrypoint.
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ctx, span := telemetry.GlobalTracer("service/channel").Start(ctx,
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"ChannelService.ListVisibleChannels",
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telemetry.Int64("user_id", userID),
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)
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start := time.Now()
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defer func() {
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telemetry.TimeSince(ctx, telemetry.NewAppMetrics().ServiceCallDurationSec, start,
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telemetry.String("method", "ListVisibleChannels"))
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span.End()
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}()
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all, err := s.st.ListChannels(ctx)
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if err != nil {
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slog.Error("ChannelService.ListVisibleChannels", "err", err)
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return nil, fmt.Errorf("%w: failed to list channels", ErrInternal)
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}
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role, err := s.perms.GetRoleForUser(ctx, userID)
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if err != nil || role == nil {
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slog.Error("ChannelService.ListVisibleChannels GetRoleForUser", "err", err, "user_id", userID)
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return nil, fmt.Errorf("%w: failed to get role", ErrInternal)
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}
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// Admins skip the override fetch (they bypass all channel checks anyway).
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// Non-admins get both layers — role and per-user — in one batched fetch.
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var overrides map[int64]db.ChannelOverride
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if !permissions.HasAdmin(role.Permissions) {
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overrides, err = s.st.GetChannelOverridesFor(ctx, role.ID, userID)
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if err != nil {
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// Fail closed — an empty map would return every denied channel.
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slog.Error("ChannelService.ListVisibleChannels GetChannelOverridesFor", "err", err, "user_id", userID, "role_id", role.ID)
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return nil, fmt.Errorf("%w: failed to fetch channel overrides", ErrInternal)
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}
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}
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// Single visibility predicate shared with the ws ready payload and reconnect
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// replay filtering, so REST and WS can never disagree on what a role sees.
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visibleIDs := s.perms.Checker().VisibleChannelIDs(role.Permissions, channelRefs(all), permOverrides(overrides))
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visible := make([]db.Channel, 0, len(visibleIDs))
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for i := range all {
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if visibleIDs[all[i].ID] {
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visible = append(visible, all[i])
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}
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}
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return visible, nil
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}
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// channelRefs maps db channels to the checker's db-agnostic ChannelRef.
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func channelRefs(channels []db.Channel) []permissions.ChannelRef {
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refs := make([]permissions.ChannelRef, len(channels))
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for i := range channels {
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refs[i] = permissions.ChannelRef{ID: channels[i].ID, Type: channels[i].Type, Archived: channels[i].Archived}
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}
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return refs
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}
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// permOverrides maps a db override map to the checker's override map, carrying
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// BOTH layers — the role override and the per-user override — so the checker
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// resolves the full order (base -> role -> user) rather than half of it.
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func permOverrides(overrides map[int64]db.ChannelOverride) map[int64]permissions.ChannelOverride {
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out := make(map[int64]permissions.ChannelOverride, len(overrides))
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for id, o := range overrides {
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out[id] = permissions.ChannelOverride{
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Allow: o.Allow,
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Deny: o.Deny,
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UserAllow: o.UserAllow,
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UserDeny: o.UserDeny,
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}
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}
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return out
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}
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// HandleTyping processes a typing start event for a channel.
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// Returns the channel so callers can build broadcast events.
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// Silent errors are returned as nil (typing indicators are best-effort).
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func (s *ChannelService) HandleTyping(ctx context.Context, userID, channelID int64, limiter interface {
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Allow(key string, limit int, window time.Duration) bool
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},
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) (*db.Channel, error) {
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if channelID <= 0 {
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return nil, nil
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}
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ch, err := s.st.GetChannel(ctx, channelID)
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if err != nil || ch == nil {
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return nil, nil //nolint:nilerr // typing indicators are best-effort; errors silently dropped
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}
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// A typing indicator announces a post, so it answers to the post policy
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// (permissions.CanType is CanSendMessage — S-01): a read-only member, an
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// announcement reader without MANAGE_MESSAGES, an archived channel, a
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// blocked or non-participant DM user all emit nothing. Silent, because
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// typing is best-effort.
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sub, subErr := channelSubject(ctx, s.st, s.perms, userID, ch, true)
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if subErr != nil || permissions.CanType(sub) != nil {
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return nil, nil //nolint:nilerr // best-effort: a denial or a DM lookup failure emits nothing
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}
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// Per-user-per-channel rate limit. Built only now that the channel is
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// known to exist and the caller is authorized to read it (OC-0202): doing
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// this before resolution let any caller-supplied channel id — including
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// ids that don't exist or aren't readable — pin a new entry in the
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// shared, process-wide RateLimiter. RateLimiter.Cleanup only evicts a key
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// once every timestamp on it is stale, so a stream of forged channel ids
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// could retain an unbounded number of dead map entries for hours.
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ratKey := auth.Key(auth.Key("typing", userID), channelID)
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if limiter != nil && !limiter.Allow(ratKey, 1, 3*time.Second) {
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return nil, nil
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}
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return ch, nil
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}
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// GetDMParticipantIDs returns the participant IDs for a DM channel.
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// Convenience method for handlers building DM events.
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func (s *ChannelService) GetDMParticipantIDs(ctx context.Context, channelID int64) ([]int64, error) {
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return s.st.GetDMParticipantIDs(ctx, channelID)
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}
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// HandlePresenceUpdate validates and persists a presence status change, and
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// (when customStatus is non-nil) the custom status line that came with it.
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//
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// The status is stored as chosen, invisible included; collapsing invisible to
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// offline is a broadcast-time concern (db.BroadcastStatus), not a storage one —
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// the server has to be able to tell "chose to look offline" from "is gone" on
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// the next connect. Returns the sanitized custom status the caller should put
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// on the wire, so the broadcast and the row can never disagree.
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func (s *ChannelService) HandlePresenceUpdate(ctx context.Context, userID int64, status string, customStatus *string, limiter interface {
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Allow(key string, limit int, window time.Duration) bool
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},
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) (*string, error) {
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// Rate limit.
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ratKey := auth.Key("presence", userID)
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if limiter != nil && !limiter.Allow(ratKey, 1, 10*time.Second) {
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return nil, ErrRateLimited
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}
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if !db.ValidStatuses[status] {
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return nil, fmt.Errorf("%w: invalid status", ErrBadRequest)
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}
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var cleaned *string
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if customStatus != nil {
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// OC-0195: bound the raw bytes before cleanText (sanitizeToFixpoint)
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// runs — see cleanTextBounded's doc comment (user.go). This path is
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// reachable over the WS presence_update frame, whose read limit is
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// config.MaxMessageBytes (1 MiB), far larger than any REST body that
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// reaches the equivalent guard on SetCustomStatus/UpdateProfile.
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text, err := cleanTextBounded(*customStatus, MaxCustomStatusLen, "custom_status")
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if err != nil {
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return nil, err
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}
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cleaned = nullable(text)
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}
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// Read the stored custom status BEFORE either write, unconditionally.
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// custom_status is *string with no omitempty on the wire (see
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// presencePayload), so a nil on the broadcast is wire-identical to "the
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// user cleared it" — returning nil for a value we merely failed to read
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// wipes the text on every connected client while the row still holds it.
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// The stored value is needed twice:
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// - when the command carries no custom_status field, it is what rides
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// along on the broadcast (a plain online -> idle flip must not blank
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// everyone else's copy of the text);
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// - when it does carry one and the second write below fails after the
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// status write has already committed, it is the true DB state the
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// broadcast has to report.
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// Doing it first means a read failure aborts before anything commits,
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// instead of leaving a committed status with nothing truthful to say.
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current, readErr := s.st.GetUserByID(ctx, userID)
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if readErr != nil || current == nil {
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slog.Error("ChannelService.HandlePresenceUpdate: could not read stored custom status",
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"err", readErr, "user_id", userID)
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return nil, fmt.Errorf("%w: failed to read current custom status", ErrInternal)
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}
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storedCustomStatus := current.CustomStatus
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if err := s.st.UpdateUserStatus(ctx, userID, status); err != nil {
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slog.Error("ChannelService.HandlePresenceUpdate", "err", err, "user_id", userID)
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return nil, fmt.Errorf("%w: failed to update status", ErrInternal)
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}
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if customStatus == nil {
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return storedCustomStatus, nil
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}
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if err := s.st.UpdateUserCustomStatus(ctx, userID, cleaned); err != nil {
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// The status row is already committed at this point (two independent
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// writes, no transaction), so failing the whole update here would
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// report total failure — and broadcast nothing — for a presence
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// change that in fact partly succeeded, leaving every client
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// (sender included) stuck on the old status while the DB has the
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// new one. Swallow the write failure and broadcast the value that is
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// actually stored, not the unpersisted "cleaned" text.
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slog.Error("ChannelService.HandlePresenceUpdate custom status", "err", err, "user_id", userID)
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return storedCustomStatus, nil //nolint:nilerr // status committed; broadcast the true stored custom status
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}
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return cleaned, nil
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}
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// HandleChannelFocus processes a channel focus event and updates read state.
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// Returns the channel for callers to set client state.
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func (s *ChannelService) HandleChannelFocus(ctx context.Context, userID, channelID int64) (*db.Channel, error) {
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if channelID <= 0 {
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return nil, fmt.Errorf("%w: channel_id must be positive", ErrBadRequest)
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}
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ch, err := s.st.GetChannel(ctx, channelID)
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if err != nil || ch == nil {
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return nil, fmt.Errorf("%w: channel not found", ErrNotFound)
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}
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// Session admission is permissions.CanAdmitSession — visibility, the same
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// predicate behind ListVisibleChannels, the ready payload and reconnect
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// replay — so a socket that still holds an id it can no longer see (or
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// an archived channel, OC-0070) cannot resubscribe to the live topic or
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// advance its read state. channel_focus and mark_read share this one
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// service call, so the gate closes both at once.
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sub, subErr := channelSubject(ctx, s.st, s.perms, userID, ch, false)
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if subErr != nil {
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return nil, fmt.Errorf("%w: access denied", ErrForbidden)
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}
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if err := permissions.CanAdmitSession(sub); err != nil {
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return nil, fmt.Errorf("%w: %w", ErrForbidden, err)
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}
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// Mark channel as read. latestID == 0 (no undeleted messages) still
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// writes: the upsert is what zeroes mention_count, and a last_read of 0 is
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// correct then — any future message id is larger, so unread counts hold.
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//
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// Skip the UPSERT when the stored row already says exactly this (same
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// last_message_id, no mentions to clear): channel_focus/mark_read fire on
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// every refocus at up to 10/s/user, and even a no-op write occupies the
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// single writer connection and opens a transaction. The extra read runs on
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// the reader pool, which doesn't serialize. Same problem-shape as the
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// session-touch throttle (api/middleware.go). A read failure falls through
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// to the write — the write is the load-bearing half.
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latestID, err := s.st.GetLatestMessageID(ctx, channelID)
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if err == nil {
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lastRead, mentions, found, rsErr := s.st.GetReadState(ctx, userID, channelID)
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if rsErr == nil && found && lastRead == latestID && mentions == 0 {
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slog.Debug("channel_focus: read state already current, skipping write",
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"user_id", userID, "channel_id", channelID)
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return ch, nil
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}
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if wErr := s.st.UpdateReadState(ctx, userID, channelID, latestID); wErr != nil {
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// Self-heals on the next focus, but a persistently failing write
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// means unread badges never clear — it must not be invisible.
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slog.Warn("channel_focus: read-state write failed",
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"user_id", userID, "channel_id", channelID, "err", wErr)
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}
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}
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slog.Debug("channel_focus", "user_id", userID, "channel_id", channelID)
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return ch, nil
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}
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