mirror of
https://github.com/J3vb/OwnCord.git
synced 2026-09-03 03:50:00 +03:00
Server:
- Split monolithic voice_handlers.go into voice_join/leave/controls/broadcast
- Add metrics endpoint (admin-IP-restricted /api/v1/metrics)
- Add orphaned attachment cleanup in maintenance loop
- Add sentinel errors (db/errors.go, ws/errors.go)
- Add ring buffer for event replay on reconnect
- Add heartbeat monitoring with stale connection sweep
- Improve hub with panic recovery, graceful shutdown, seq tracking
- Typed message structs replace raw map[string]interface{}
Client:
- Decompose MainPage into ChatArea + SidebarArea controllers
- Add disposable.ts lifecycle management pattern
- Add member list right-click context menu (kick/ban/role)
- Tighten CSP (media-src, font-src, object-src, base-uri)
- Improve store with shallowEqual, 500-msg cap, batch updates
- Add search API endpoint wiring
- Fix LiveKit session cleanup and reconnection
Docs:
- Add CODEMAPS for architecture, backend, frontend, data, deps
- Add protocol-schema.json (machine-readable, 36 message types)
- Add platform research report
- Update PROTOCOL.md with seq/replay fields
200 lines
5.6 KiB
Go
200 lines
5.6 KiB
Go
package ws
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import (
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"sync"
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"time"
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"github.com/owncord/server/db"
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)
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const sendBufSize = 256
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// SessionCheckInterval is the number of messages processed between periodic
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// session-expiry checks in readPump. Exported so tests can trigger the check
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// without waiting for a real ticker.
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const SessionCheckInterval = 10
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// Client represents a single authenticated WebSocket connection.
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// The underlying transport (conn) is set by ServeWS; in tests it remains nil.
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type Client struct {
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hub *Hub
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conn wsConn // interface — nil in unit tests
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userID int64
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user *db.User
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channelID int64 // currently viewed channel for channel-scoped broadcasts
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voiceChID int64 // voice channel the user is in (0 = not in voice); guarded by voiceMu
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roleName string // cached role name for chat_message broadcasts
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tokenHash string // SHA-256 hex of the session token; used for periodic revalidation
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msgCount int // count of messages processed; resets after session check
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invalidCount int // consecutive invalid messages; reset on valid parse
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lastActivity time.Time // last message received from this client; guarded by mu
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sendClosed bool // true after the send channel has been closed
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send chan []byte
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mu sync.Mutex // guards sendClosed, msgCount, channelID, lastActivity
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voiceMu sync.Mutex // guards voiceChID
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}
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// wsConn is the subset of nhooyr.io/websocket.Conn used by writePump/readPump.
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// Defining it as an interface lets us avoid importing nhooyr.io/websocket here,
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// keeping the core hub logic free from that dependency during unit tests.
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type wsConn interface {
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// intentionally empty — methods used only in serve.go/client_pump.go
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}
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// newClient creates a real client wrapping a WebSocket connection (set by serve.go).
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func newClient(hub *Hub, conn wsConn, user *db.User, tokenHash string) *Client {
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return &Client{
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hub: hub,
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conn: conn,
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userID: user.ID,
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user: user,
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tokenHash: tokenHash,
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lastActivity: time.Now(),
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send: make(chan []byte, sendBufSize),
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}
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}
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// GetTokenHash returns the session token hash stored on this client.
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// Exported for tests.
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func (c *Client) GetTokenHash() string {
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return c.tokenHash
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}
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// NewTestClient creates a client with a caller-supplied send channel.
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// Intended for unit tests only — conn is nil.
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func NewTestClient(hub *Hub, userID int64, send chan []byte) *Client {
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return &Client{
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hub: hub,
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userID: userID,
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send: send,
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}
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}
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// NewTestClientWithChannel creates a test client subscribed to a specific channel.
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func NewTestClientWithChannel(hub *Hub, userID, channelID int64, send chan []byte) *Client {
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return &Client{
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hub: hub,
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userID: userID,
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channelID: channelID,
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send: send,
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}
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}
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// NewTestClientWithUser creates a test client with an authenticated user record set.
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// Use this when tests need the client to pass permission checks.
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func NewTestClientWithUser(hub *Hub, user *db.User, channelID int64, send chan []byte) *Client {
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return &Client{
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hub: hub,
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userID: user.ID,
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user: user,
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channelID: channelID,
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send: send,
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}
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}
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// SetClientVoiceChID sets the voiceChID field on a client. For test use only.
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func SetClientVoiceChID(c *Client, channelID int64) {
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c.voiceMu.Lock()
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defer c.voiceMu.Unlock()
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c.voiceChID = channelID
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}
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// NewTestClientWithTokenHash creates a test client that carries a session token
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// hash. Use this when tests need to exercise the periodic session-expiry check.
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func NewTestClientWithTokenHash(hub *Hub, user *db.User, tokenHash string, channelID int64, send chan []byte) *Client {
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return &Client{
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hub: hub,
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userID: user.ID,
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user: user,
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tokenHash: tokenHash,
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channelID: channelID,
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send: send,
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}
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}
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// touch updates the last activity timestamp to now.
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func (c *Client) touch() {
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c.mu.Lock()
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c.lastActivity = time.Now()
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c.mu.Unlock()
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}
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// getLastActivity returns the last activity timestamp under mu.
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func (c *Client) getLastActivity() time.Time {
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c.mu.Lock()
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defer c.mu.Unlock()
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return c.lastActivity
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}
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// getChannelID returns the currently focused channel ID under mu.
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func (c *Client) getChannelID() int64 {
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c.mu.Lock()
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defer c.mu.Unlock()
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return c.channelID
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}
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// getVoiceChID returns the voice channel ID under voiceMu.
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func (c *Client) getVoiceChID() int64 {
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c.voiceMu.Lock()
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defer c.voiceMu.Unlock()
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return c.voiceChID
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}
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// setVoiceChID sets the voice channel ID atomically.
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func (c *Client) setVoiceChID(chID int64) {
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c.voiceMu.Lock()
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defer c.voiceMu.Unlock()
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c.voiceChID = chID
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}
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// clearVoiceChID clears the voice channel ID and returns the old value.
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func (c *Client) clearVoiceChID() int64 {
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c.voiceMu.Lock()
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defer c.voiceMu.Unlock()
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oldChID := c.voiceChID
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c.voiceChID = 0
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return oldChID
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}
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// sendMsg queues a message to this client's send buffer without blocking.
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// It is a no-op if the send channel has already been closed.
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func (c *Client) sendMsg(msg []byte) {
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c.mu.Lock()
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defer c.mu.Unlock()
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if c.sendClosed {
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return
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}
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select {
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case c.send <- msg:
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default:
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// Buffer full — drop rather than block the hub.
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}
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}
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// trySendMsg queues a message and returns true if it was accepted, false if
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// the buffer is full or the channel is closed.
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func (c *Client) trySendMsg(msg []byte) bool {
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c.mu.Lock()
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defer c.mu.Unlock()
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if c.sendClosed {
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return false
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}
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select {
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case c.send <- msg:
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return true
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default:
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return false
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}
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}
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// closeSend marks the send channel closed and closes it exactly once.
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// Safe to call from any goroutine.
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func (c *Client) closeSend() {
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c.mu.Lock()
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defer c.mu.Unlock()
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if !c.sendClosed {
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c.sendClosed = true
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close(c.send)
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}
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}
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