* feat: base carplay
* fix: android auto
* fix: directly reference redux store
* feat: icons instead of buttons
* fix: implement viewfactory so carplay app can start without phone app
* fix: mvoe react-native-auto-play to stable version
* Replaced deprecated method
* Fixed Play Next logic that was always passing an undefined value to TrackPlayer.add(Tracks, Index) for the index to insert before.
- Changed the Play Next logic to get a target index by incrementing currentTrackIndex
- If target index is greater or equal to length of queue, the track is added to the end instead.
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Co-authored-by: Lei Nelissen <lei@codified.nl>
This was necessary because we had to use the newest iOS SDK, which had an issue with react-native, which was only fixed with the newest versions.
The move to new architecture has been hellish, but all appears to work. It requires more patches, and it shows which packages are currently maintained poorly. This goes especially for react-native-track-player. We're using a fork right now, but in order to make that work, we had to switch to pnpm.