A pre-merge review caught things my local verification missed, because two CI
gates could not run in the sandbox and I mis-read a third.
golangci-lint (BLOCKER — would have turned CI red on both server matrix legs).
My local binary was built for Go 1.25 against a repo targeting 1.26, so I could
not run it. Installed 2.11.3 with the repo's own toolchain: 5 issues, all in
files this PR adds, base clean. Now 0 issues:
- bodyclose x3 in api/livekit_proxy_ws_test.go — websocket.Dial's *http.Response
was discarded; adopt the repo's existing pattern from ws/ws_integration_test.go
- gocritic stringXbytes — string(got) != string(payload) -> !bytes.Equal
- staticcheck SA4000 in ws/topic_rate_limiter_test.go — `!Allow() || !Allow()`.
This was a real defect, not just a lint: || short-circuits, so a failing first
call skipped the second, left a token unspent, and the next assertion would
have reported the wrong thing. Split into two statements.
Playwright: I reported this suite as passing. It does not. I read the exit code
of `tail` through a pipeline instead of playwright's own. Re-run properly: 229
of 255 web tests fail, all cascading from the shared login helper
(navigateToMainPage never sees [data-testid='app-layout']). It reproduces on a
clean b3caceb worktree, so it is pre-existing on main and unrelated to this
diff — but it was never true that I had verified it. Recorded as new finding
T-2026-07-25-21 and promoted to backlog #2; the client-e2e job stays
continue-on-error and now carries timeout-minutes so a red suite cannot burn
unbounded Actions minutes. rust-tests gets a timeout too.
Audit-doc corrections (all confirmed by re-measurement):
- screenShare.ts was listed as "untouched by this pass" at 61.1% when this PR
takes it to 100%; T-12's wording made it the exception when it is the best
- IsEitherBlocked was NOT zero-coverage — 83.3% at base via message_test.go
- excluded LOC 2,229 -> 1,827
- "40 Playwright spec files" -> 44 (33 web + 11 native), 255 web tests
- HandleLiveKitHealthForTest callers: eight -> seven
- admin coverage: 71.4% is with only the T-01 fix; 77.9% with this PR's tests
Verified after the fixes: golangci-lint 0 issues, go vet, go test -race,
go test -tags deadlock, vitest 94.87%, cargo test --lib 74/74, tsc, prettier.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AEETs3Vh6sAHHb1jMBL75g
OwnCord
The gaming chat platform you actually own.
Early Alpha / Work in Progress OwnCord is in active development and is not production-ready. Expect rough edges, rapid changes, and occasional breaking behavior.
Do not use it for sensitive communications yet.
Development Model
OwnCord is built with an AI-first development workflow. Most implementation is generated through autonomous AI tooling, with quality validated primarily through automated checks (CI, tests, linting) and real-world feedback during alpha.
This approach enables fast iteration, but it also means behavior may change quickly between releases.
OwnCord is a self-hosted chat stack with a Go server and a Tauri desktop client. It includes real-time messaging, voice/video via LiveKit, file sharing, and a web admin panel.
Current Project Status
| Area | Status |
|---|---|
| Core chat flow | Working in alpha |
| Voice/video | Working in alpha |
| Admin panel | Working in alpha |
| Security hardening | First full review pass landed in v1.1.0-alpha.2; ongoing |
Platform Support (Current Releases)
| Component | Windows x64 | Linux x64 | Linux ARM64 |
|---|---|---|---|
| Server binary | Yes | Yes | Not yet |
| Desktop client | Yes (NSIS installer) | Yes (AppImage, .deb) | Yes (AppImage, .deb) |
| Docker server | N/A | Build from source (compose) | Not yet |
Start Here
- New user quick path: docs/quick-start.md
- Linux Docker deployment: docs/deployment.md
- Remote access without router config: docs/tailscale.md
- Manual router/network setup: docs/port-forwarding.md
Quick Start
Option A: Prebuilt binaries
- Download assets from OwnCord-releases (binaries, checksums, signatures, and a full source snapshot per release).
- Run the server binary:
- Windows:
chatserver.exe - Linux:
./chatserver
- Windows:
- Open
https://localhost:8443/adminand create your Owner account. - Generate invite codes in the admin panel and share them with friends.
Option B: Docker (Linux server)
cd Server
cp .env.example .env
cp livekit.yaml.example livekit.yaml
# Edit both files before starting
docker compose up -d
See the full setup guide in docs/deployment.md.
The client uses TOFU (Trust On First Use) for self-signed certificates: it prompts once, then pins the certificate for future connections.
What OwnCord Already Has
- Real-time channels and direct messages over WebSocket
- Voice/video channels via LiveKit
- Invite-only registration and role-based permissions
- Web admin panel with logs, backups, and update tooling
- File uploads and inline media rendering
- TOTP 2FA support and API rate limiting
- Desktop client auto-update with signature verification
- GIF picker — off by default; each server supplies its own
Klipy key via
gif.api_key(setup)
See deeper feature and architecture docs in docs/architecture/ and docs/protocol.md.
Architecture
Two main components:
- Go server (REST API, WebSocket hub, SQLite, admin panel)
- Tauri v2 desktop client (Rust backend + TypeScript frontend)
+---------------------+ +---------------------+
| OwnCord Client | | OwnCord Server |
| (Tauri v2) | | (Go) |
| | | |
| +---------------+ | WSS | +---------------+ |
| | Chat UI |--+------->| | WebSocket Hub| |
| +---------------+ | | +---------------+ |
| +---------------+ | HTTPS | +---------------+ |
| | REST Client |--+------->| | REST API | |
| +---------------+ | | +---------------+ |
| +---------------+ | LiveKit | +---------------+ |
| | Voice/Video |--+------->| | LiveKit SFU | |
| +---------------+ | | +---------------+ |
+---------------------+ | +---------------+ |
| | SQLite DB | |
| +---------------+ |
+---------------------+
Build and Test
Prerequisites
- Go 1.25+
- Node.js 20+
- Rust stable (client builds)
Build from source
# Server (Windows)
cd Server
go build -o chatserver.exe -ldflags "-s -w -X main.version=1.1.0-alpha.2" .
# Server (Linux)
cd Server
CGO_ENABLED=0 go build -o chatserver -ldflags "-s -w -X main.version=1.1.0-alpha.2" .
# Client
cd Client/tauri-client
npm install
npm run tauri build
Core verification commands
# Server
cd Server
go test ./...
# Client
cd Client/tauri-client
npm run typecheck
npm run lint
npm test
For the full command set, use docs/contributing.md.
Configuration
On first run, the server generates config.yaml and a local data/ directory:
data/
├── chatserver.db
├── certs/
├── uploads/
└── backups/
Key options include TLS mode, upload limits, LiveKit settings, and admin CIDR restrictions. See docs/server-configuration.md.
Security and Vulnerability Reporting
- For vulnerabilities, use GitHub Security Advisories (private disclosure flow).
- Do not open public issues for security bugs.
- Read full policy and hardening notes in docs/security.md.
Update Signing Notes (Maintainers)
Client and server update signing keys are intentionally separate.
Required Actions secrets for release signing:
TAURI_SIGNING_PRIVATE_KEYTAURI_SIGNING_PRIVATE_KEY_PASSWORDSERVER_UPDATE_SIGNING_PRIVATE_KEYSERVER_UPDATE_SIGNING_PRIVATE_KEY_PASSWORD
When rotating the server updater key, update Server/updater/server_update_public_key.txt and use staged rollover for live fleets.
Docs Index
- docs/quick-start.md
- docs/deployment.md
- docs/livekit-setup.md
- docs/port-forwarding.md
- docs/tailscale.md
- docs/architecture/ — system blueprints (diagrams + flows)
- docs/audit-2026-07-19.md — latest architecture & spec-conformance audit
- docs/api.md
- docs/protocol.md
- docs/schema.md
- docs/architecture/client.md — client architecture (replaces client-architecture.md)
- docs/architecture/ux/ — client UX specification (target-state flows, per-view states, event→reaction maps)
- docs/contributing.md
- docs/security.md
Contributing
- Create a branch from
main. - Keep changes focused and tested.
- Open a PR targeting
main.
See docs/contributing.md for the full process.
License
AGPL-3.0


