Files
OwnCord/Server/admin/setup_handler.go
T
J3vb 77c440c4ae fix: atomic setup prevents TOCTOU race creating multiple owners (BUG-119)
Replace separate UserCount() + CreateUser() with atomic
CreateOwnerIfEmpty() that checks and inserts in a single SQLite
transaction. Concurrent race test validates exactly 1 owner under
20 parallel requests.
2026-04-02 12:09:27 +02:00

175 lines
5.7 KiB
Go

package admin
import (
"encoding/json"
"errors"
"log/slog"
"net"
"net/http"
"strings"
"time"
"github.com/microcosm-cc/bluemonday"
"github.com/owncord/server/auth"
"github.com/owncord/server/db"
)
// setupSanitizer strips all HTML from user input during setup.
var setupSanitizer = bluemonday.StrictPolicy()
// ownerRoleID is the role ID assigned to the first user (Owner).
const ownerRoleID = 1
// setupStatusResponse is the JSON shape returned by GET /api/setup/status.
type setupStatusResponse struct {
NeedsSetup bool `json:"needs_setup"`
}
// setupRequest is the JSON body for POST /api/setup.
type setupRequest struct {
Username string `json:"username"`
Password string `json:"password"`
}
// setupResponse is the JSON shape returned on successful setup.
type setupResponse struct {
Token string `json:"token"`
UserID int64 `json:"user_id"`
Username string `json:"username"`
InviteCode string `json:"invite_code"`
}
// handleSetupStatus returns whether initial setup is needed (no users exist).
func handleSetupStatus(database *db.DB) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
count, err := database.UserCount()
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to check user count")
return
}
writeJSON(w, http.StatusOK, setupStatusResponse{NeedsSetup: count == 0})
}
}
// handleSetup creates the first owner account. It only works when no users
// exist in the database, preventing abuse after initial setup.
func handleSetup(database *db.DB, limiter *auth.RateLimiter, allowedOrigins []string) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
// CSRF protection: reject cross-origin requests (BUG-097).
// If Origin is present and doesn't match allowed origins, deny.
// No Origin header = same-origin or non-browser client (allow).
if origin := r.Header.Get("Origin"); origin != "" {
if !isSetupOriginAllowed(origin, allowedOrigins) {
writeErr(w, http.StatusForbidden, "FORBIDDEN", "cross-origin setup request blocked")
return
}
}
// Rate limit: 5 attempts per minute per IP.
// Strip the port so that different source ports from the same IP
// are correctly grouped under a single rate-limit bucket.
host, _, err := net.SplitHostPort(r.RemoteAddr)
if err != nil {
host = r.RemoteAddr
}
setupKey := "setup:" + host
if !limiter.Allow(setupKey, 5, time.Minute) {
writeErr(w, http.StatusTooManyRequests, "RATE_LIMITED", "too many setup attempts, try again later")
return
}
var req setupRequest
if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
writeErr(w, http.StatusBadRequest, "BAD_REQUEST", "invalid request body")
return
}
req.Username = strings.TrimSpace(setupSanitizer.Sanitize(req.Username))
if req.Username == "" || req.Password == "" {
writeErr(w, http.StatusBadRequest, "BAD_REQUEST", "username and password are required")
return
}
// Validate username format (length, no control/invisible chars).
if err := auth.ValidateUsername(req.Username); err != nil {
writeErr(w, http.StatusBadRequest, "BAD_REQUEST", err.Error())
return
}
if err := auth.ValidatePasswordStrength(req.Password); err != nil {
writeErr(w, http.StatusBadRequest, "BAD_REQUEST", err.Error())
return
}
// Hash the password.
hash, err := auth.HashPassword(req.Password)
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to hash password")
return
}
// Atomically check no users exist and create the owner (BUG-119).
// This closes the TOCTOU race between UserCount() and CreateUser().
uid, err := database.CreateOwnerIfEmpty(req.Username, hash, ownerRoleID)
if errors.Is(err, db.ErrConflict) {
writeErr(w, http.StatusForbidden, "FORBIDDEN", "setup has already been completed")
return
}
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to create user")
return
}
// Issue a session token so the user is immediately logged in.
token, err := auth.GenerateToken()
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to generate session token")
return
}
device := r.Header.Get("User-Agent")
const maxDeviceLen = 512
if len(device) > maxDeviceLen {
device = device[:maxDeviceLen]
}
if _, err := database.CreateSession(uid, auth.HashToken(token), device, host); err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to create session")
return
}
// Create default channels under canonical categories.
_, _ = database.CreateChannel("general", "text", "Text Channels", "Welcome to the server!", 0)
_, _ = database.CreateChannel("General", "voice", "Voice Channels", "", 0)
// Generate a bootstrap invite code so the owner can invite others.
inviteCode, err := database.CreateInvite(uid, 0, nil) // unlimited uses, no expiry
if err != nil {
writeErr(w, http.StatusInternalServerError, "INTERNAL_ERROR", "failed to generate invite code")
return
}
slog.Info("server setup completed", "owner", req.Username, "user_id", uid)
_ = database.LogAudit(uid, "server_setup", "server", 0,
"initial setup: owner account created, default channel and invite generated")
writeJSON(w, http.StatusCreated, setupResponse{
Token: token,
UserID: uid,
Username: req.Username,
InviteCode: inviteCode,
})
}
}
// isSetupOriginAllowed checks if the given origin is permitted by the
// configured allowed_origins list. Wildcard "*" allows any origin.
// An empty list denies all cross-origin requests (safe default).
func isSetupOriginAllowed(origin string, allowed []string) bool {
for _, a := range allowed {
if a == "*" || strings.EqualFold(a, origin) {
return true
}
}
return false
}