Applies fixes for 20 adversarially-verified findings from a whole-codebase security review (server side). All Go build-tag variants build, `go vet` is clean, and the suite passes (the sole failing test, ws TestEmitEvents, is a pre-existing nil-harness failure unrelated to these changes). High severity: - auth: close TOCTOU in TOTP verify rate-limit by recording each attempt atomically up-front (was Check-then-Allow), restoring the per-user brute-force cap. - plugin: enforce the CPU/time budget on every WASM guest call via a WithTimeout context (WithCloseOnContextDone interrupts runaways); the configured budget was previously parsed but never applied. - api/waf: inspect request bodies for chunked (ContentLength==-1) requests so the SQLi/XSS/RCE body rules can no longer be bypassed. - ws: rate-limit voice_join/voice_leave and voice_e2ee announce/offer, which fan out to every participant and could force mass disconnects. Medium severity: - api: run bcrypt on the unknown-user login path (no || short-circuit) to remove the timing-based username-enumeration oracle. - ws: verify LiveKit webhooks via the SDK receiver so the signature is bound to the body hash (kills forgery/replay). - authz: require READ_MESSAGES for reactions and for plugin-command broadcasts; route the latter through RequireChannelAccess. - api: cache the client-update signature fetch and rate-limit the endpoint. - service: propagate DeleteOtherSessions failure from ChangePassword instead of silently reporting success. - api: trust the rightmost non-proxy X-Forwarded-For entry, not the client-controllable leftmost one. - plugin: route auto-registered commands through the conflict-checked RegisterCommand; pin the DNS-validated IP for host_http dials (DNS-rebinding TOCTOU). - api: mark access-controlled downloads private/no-cache + Vary: Origin. Low severity: - auth: fail closed when a fully-shaped TOTP ciphertext fails GCM auth (was returning the ciphertext as plaintext). - api: apply the livekit-proxy path allowlist to WebSocket upgrades too. - service: verify attachment ownership before linking (IDOR). - admin: bound the bootstrap setup invite (5 uses / 24h); re-verify the update binary hash immediately before rename+spawn (TOCTOU). - service: require BanMembers + role hierarchy for moderation ban/unban. chore: stop tracking the stray Server/owncord-server.exe build artifact. Test infra: add uploader_id to the hand-rolled ws test attachment schemas and make MemStore.GetAttachmentByID a no-op lookup, matching production/DB behavior. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
OwnCord
The gaming chat platform you actually own.
Early Alpha / Work in Progress OwnCord is in active development and is not production-ready. Expect rough edges, rapid changes, and occasional breaking behavior.
Do not use it for sensitive communications yet.
Development Model
OwnCord is built with an AI-first development workflow. Most implementation is generated through autonomous AI tooling, with quality validated primarily through automated checks (CI, tests, linting) and real-world feedback during alpha.
This approach enables fast iteration, but it also means behavior may change quickly between releases.
OwnCord is a self-hosted chat stack with a Go server and a Tauri desktop client. It includes real-time messaging, voice/video via LiveKit, file sharing, and a web admin panel.
Current Project Status
| Area | Status |
|---|---|
| Core chat flow | Working in alpha |
| Voice/video | Working in alpha |
| Admin panel | Working in alpha |
| Security hardening | In progress |
Platform Support (Current Releases)
| Component | Windows x64 | Linux x64 | Linux ARM64 |
|---|---|---|---|
| Server binary | Yes | Not published yet | N/A |
| Desktop client | Yes | Not published yet | Not published yet |
| Docker server | N/A | Not published yet | N/A |
Start Here
- New user quick path: docs/quick-start.md
- Linux Docker deployment: docs/deployment.md
- Remote access without router config: docs/tailscale.md
- Manual router/network setup: docs/port-forwarding.md
Quick Start
Option A: Prebuilt binaries
- Download assets from GitHub Releases.
- Run the server binary:
- Windows:
chatserver.exe - Linux:
./chatserver
- Windows:
- Open
https://localhost:8443/adminand create your Owner account. - Generate invite codes in the admin panel and share them with friends.
Option B: Docker (Linux server)
cd Server
cp .env.example .env
cp livekit.yaml.example livekit.yaml
# Edit both files before starting
docker compose up -d
See the full setup guide in docs/deployment.md.
The client uses TOFU (Trust On First Use) for self-signed certificates: it prompts once, then pins the certificate for future connections.
What OwnCord Already Has
- Real-time channels and direct messages over WebSocket
- Voice/video channels via LiveKit
- Invite-only registration and role-based permissions
- Web admin panel with logs, backups, and update tooling
- File uploads and inline media rendering
- TOTP 2FA support and API rate limiting
- Desktop client auto-update with signature verification
See deeper feature and architecture docs in docs/client-architecture.md and docs/protocol.md.
Architecture
Two main components:
- Go server (REST API, WebSocket hub, SQLite, admin panel)
- Tauri v2 desktop client (Rust backend + TypeScript frontend)
+---------------------+ +---------------------+
| OwnCord Client | | OwnCord Server |
| (Tauri v2) | | (Go) |
| | | |
| +---------------+ | WSS | +---------------+ |
| | Chat UI |--+------->| | WebSocket Hub| |
| +---------------+ | | +---------------+ |
| +---------------+ | HTTPS | +---------------+ |
| | REST Client |--+------->| | REST API | |
| +---------------+ | | +---------------+ |
| +---------------+ | LiveKit | +---------------+ |
| | Voice/Video |--+------->| | LiveKit SFU | |
| +---------------+ | | +---------------+ |
+---------------------+ | +---------------+ |
| | SQLite DB | |
| +---------------+ |
+---------------------+
Build and Test
Prerequisites
- Go 1.25+
- Node.js 20+
- Rust stable (client builds)
Build from source
# Server (Windows)
cd Server
go build -o chatserver.exe -ldflags "-s -w -X main.version=1.0.0" .
# Server (Linux)
cd Server
CGO_ENABLED=0 go build -o chatserver -ldflags "-s -w -X main.version=1.0.0" .
# Client
cd Client/tauri-client
npm install
npm run tauri build
Core verification commands
# Server
cd Server
go test ./...
# Client
cd Client/tauri-client
npm run typecheck
npm run lint
npm test
For the full command set, use docs/contributing.md.
Configuration
On first run, the server generates config.yaml and a local data/ directory:
data/
├── chatserver.db
├── certs/
├── uploads/
└── backups/
Key options include TLS mode, upload limits, LiveKit settings, and admin CIDR restrictions. See docs/server-configuration.md.
Security and Vulnerability Reporting
- For vulnerabilities, use GitHub Security Advisories (private disclosure flow).
- Do not open public issues for security bugs.
- Read full policy and hardening notes in docs/security.md.
Update Signing Notes (Maintainers)
Client and server update signing keys are intentionally separate.
Required Actions secrets for release signing:
TAURI_SIGNING_PRIVATE_KEYTAURI_SIGNING_PRIVATE_KEY_PASSWORDSERVER_UPDATE_SIGNING_PRIVATE_KEYSERVER_UPDATE_SIGNING_PRIVATE_KEY_PASSWORD
When rotating the server updater key, update Server/updater/server_update_public_key.txt and use staged rollover for live fleets.
Docs Index
- docs/quick-start.md
- docs/deployment.md
- docs/livekit-setup.md
- docs/port-forwarding.md
- docs/tailscale.md
- docs/api.md
- docs/protocol.md
- docs/schema.md
- docs/client-architecture.md
- docs/contributing.md
- docs/security.md
Contributing
- Create a branch from
dev. - Keep changes focused and tested.
- Open a PR targeting
dev.
See docs/contributing.md for the full process.
License
AGPL-3.0


