* fix(message-list): rebuild virtual window when scroll leaves the rendered range Scroll-driven renderWindow calls previously never rebuilt the DOM, so scrolling past the overscan showed only spacer blank space until an unrelated data change forced a full re-render. The window now rebuilds whenever the computed visible range is not fully contained in the rendered one, keeping the no-op (and the existing rebuild rate limiter) for ranges that are already rendered. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0188TWF92r4aNM7T6eiiD7sU * fix(messages): refetch channel tail when revisiting a previously loaded channel The server only delivers live message broadcasts for the focused channel, so a channel's loaded window stops updating once the user switches away. Switching channels now drops the left channel's loaded flag so the next visit refetches the live tail, while keeping the old rows rendered until the refetch merges in (pending/failed rows are preserved). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0188TWF92r4aNM7T6eiiD7sU * fix(channel-sidebar): assign distinct slots when reordering channels with tied positions Categories whose channels share a position value (the server does not enforce uniqueness, and new channels default to position 0) previously produced an empty or partial reorder on drop, leaving the final order ambiguous. Tied slots are now nudged into a strictly increasing sequence before being reassigned, while already-distinct groups keep their range. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0188TWF92r4aNM7T6eiiD7sU * fix(embeds): keep the link-preview abort timer armed until the body is read The link-preview fetch previously cleared its 5 s abort timer as soon as response headers arrived, so reading the response body was unbounded in time and size. The timer is now cleared in a finally after the body read, so the timeout covers the whole request and the 50 KB parse cap applies as documented. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0188TWF92r4aNM7T6eiiD7sU * fix(message-list): anchor scroll-to-bottom and jump-to-present controls outside the scroller The two floating controls were appended inside the overflow scroller, so they were part of its scrollable overflow and translated away with the content whenever the user scrolled up — precisely when they become visible. They now anchor to a position:relative frame that wraps the scroller, keeping them pinned to the viewport edge. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0188TWF92r4aNM7T6eiiD7sU * fix(voice): reset the pinned input device before cycling the mic to default Selecting the default microphone (or losing the selected one to a hot unplug) only muted and unmuted the existing track, which kept capturing from the previously pinned device. The shared cycle now resets the capture device to the system default first so both paths actually reach it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0188TWF92r4aNM7T6eiiD7sU * fix(voice): re-check supersession after camera publish before announcing camera on A camera disable that completes while the enable's publishTrack call is still in flight now causes the enable to unpublish and stop its track and skip the enabled announcement, so the server's last word matches the local state instead of reporting a stopped camera as on. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0188TWF92r4aNM7T6eiiD7sU * fix(voice): re-check supersession across the screenshare publish loop A screenshare disable that completes while a publish in the enable loop is still in flight now stops the loop before the remaining tracks are published; the enable attempt unpublishes and stops all of its tracks and skips the enabled announcement, so tracks held only by that attempt are released and the server's last word matches the local state. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0188TWF92r4aNM7T6eiiD7sU * fix(sidebar): rethrow channel modal API failures so modals can recover The create/edit/delete channel callbacks caught API errors and only showed a toast, so the awaiting modal never saw the failure and left its submit button disabled with the in-flight label. The callbacks now rethrow after toasting, letting each modal re-enable its button and render its inline error so the user can retry without losing the form. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0188TWF92r4aNM7T6eiiD7sU * fix(messages): carry pending and failed rows across the prepend trim When a scroll-up page pushed a channel past the per-channel cap, prependMessages trimmed the tail wholesale, deleting pending/failed optimistic rows that hold the only copy of the user's composed text. The trim now carries those rows across, matching the other window-replacing writers. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0188TWF92r4aNM7T6eiiD7sU * fix(channel-sidebar): re-resolve the drop container when the sidebar re-renders mid-drag A store-driven sidebar re-render while a drag is in flight rebuilds the channel rows, detaching the container captured at mousedown; detached rows report all-zero rects, so the drop and the hover indicator could never resolve. The global handlers now re-target the live row, its container, and the store's current group snapshot before hit-testing. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0188TWF92r4aNM7T6eiiD7sU * fix(delete-channel-modal): re-arm the confirm button when a delete fails The confirm button was only restored from the catch block, so a caller that handled the failure itself and resolved left the button disabled on 'Deleting...' with no way to retry. Restoration now runs in a finally block whenever the modal is still open, regardless of how the callback settled. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0188TWF92r4aNM7T6eiiD7sU * fix(dm-sidebar): keep the presence dot when an avatar image loads The avatar swap cleared the whole circle before inserting the fetched image, which also removed the online/idle/dnd/offline dot on 1:1 rows. The initial now lives in its own node and only that node is replaced, so the presence dot survives the image arriving. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0188TWF92r4aNM7T6eiiD7sU * fix(formatting): compute the yesterday boundary from the calendar date The relative-day fence post was derived by subtracting a fixed 24 hours from local midnight, which lands inside the wrong calendar day when a DST transition makes the local day 23 or 25 hours long. It is now built from the calendar date directly, so hover and expanded message timestamps keep the correct Yesterday label around transitions. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0188TWF92r4aNM7T6eiiD7sU * fix(message-input): keep the empty-edit guard active while attachments are queued Edits are text-only, so a queued attachment no longer bypasses the empty-content guard while editing. Submitting an edit whose text was cleared is now refused with edit mode intact, matching the behavior when nothing is attached. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0188TWF92r4aNM7T6eiiD7sU --------- Co-authored-by: Claude <noreply@anthropic.com>
OwnCord
A self-hosted chat app I build for me and my friends — text channels, voice and video, and a server you actually own.
Alpha, and a hobby project. This is something I build for fun and run for a small group of friends. It isn't a product, there's no support, and it isn't production-ready. Expect rough edges, rapid changes, and the occasional breaking change.
Don't use it for anything sensitive.
It's a Go server plus a Tauri desktop client: real-time messaging, voice/video via LiveKit, file sharing, and a web admin panel. Run the server on a spare box or a VPS, hand your friends an invite code, and that's the whole thing.
How it's built
Most of the implementation is generated with AI tooling, with quality held up by automated checks — CI, tests, linting — and by me and my friends actually using it. That keeps iteration fast, and it also means behaviour can change quickly between releases.
What works right now
| Area | Status |
|---|---|
| Core chat flow | Working in alpha |
| Voice/video | Working in alpha |
| Admin panel | Working in alpha |
| Security hardening | Ongoing review passes; findings and their statuses are tracked in the dated audits in docs/ (see the Docs Index below) |
Platform Support (Current Releases)
| Component | Windows x64 | Linux x64 | Linux ARM64 |
|---|---|---|---|
| Server binary | Yes | Yes | Not yet |
| Desktop client | Yes (NSIS installer) | Yes (AppImage, .deb) | Yes (AppImage, .deb) |
| Docker server | N/A | Build from source (compose) | Not yet |
Start Here
- New user quick path: docs/quick-start.md
- Linux Docker deployment: docs/deployment.md
- Remote access without router config: docs/tailscale.md
- Manual router/network setup: docs/port-forwarding.md
Quick Start
Option A: Prebuilt binaries
- Download assets from Releases (binaries, checksums, signatures, and a full source snapshot per release).
- Run the server binary:
- Windows:
chatserver.exe - Linux:
./chatserver
- Windows:
- Open
https://localhost:8443/adminand complete the setup wizard — it creates your Owner account and configures the server for you (settings are saved toconfig.yamlautomatically). - Generate invite codes in the admin panel and share them with friends.
Option B: Docker (Linux server)
cd Server
cp .env.example .env
cp livekit.yaml.example livekit.yaml
# Edit both files before starting
docker compose up -d
See the full setup guide in docs/deployment.md.
The client uses TOFU (Trust On First Use) for self-signed certificates: it prompts once, then pins the certificate for future connections.
What OwnCord Already Has
- Real-time channels and direct messages over WebSocket
- Voice/video channels via LiveKit — the LiveKit server binary is downloaded and managed for you
- Invite-only registration and role-based permissions
- Web admin panel with logs, backups, and update tooling
- File uploads and inline media rendering
- TOTP 2FA support and API rate limiting
- Desktop client auto-update with signature verification
- WASM plugin system (slash commands; sandboxed, default-disabled — enable via
plugins.enabledand build with-tags wazero) - GIF picker — off by default; each server supplies its own
Klipy key via
gif.api_key(setup)
See deeper feature and architecture docs in docs/architecture/ and docs/protocol.md.
Architecture
Two main components:
- Go server (REST API, WebSocket hub, SQLite, admin panel)
- Tauri v2 desktop client (Rust backend + TypeScript frontend)
+---------------------+ +---------------------+
| OwnCord Client | | OwnCord Server |
| (Tauri v2) | | (Go) |
| | | |
| +---------------+ | WSS | +---------------+ |
| | Chat UI |--+------->| | WebSocket Hub| |
| +---------------+ | | +---------------+ |
| +---------------+ | HTTPS | +---------------+ |
| | REST Client |--+------->| | REST API | |
| +---------------+ | | +---------------+ |
| +---------------+ | LiveKit | +---------------+ |
| | Voice/Video |--+------->| | LiveKit SFU | |
| +---------------+ | | +---------------+ |
+---------------------+ | +---------------+ |
| | SQLite DB | |
| +---------------+ |
+---------------------+
Build and Test
Prerequisites
- Go 1.26+
- Node.js 20+
- Rust stable (client builds)
Build from source
# Server (Windows)
cd Server
go build -o chatserver.exe -ldflags "-s -w -X main.version=1.2.0-alpha.2" .
# Server (Linux)
cd Server
CGO_ENABLED=0 go build -o chatserver -ldflags "-s -w -X main.version=1.2.0-alpha.2" .
# Client
cd Client/tauri-client
npm install
npm run tauri build
Core verification commands
# Server
cd Server
go test ./...
# Client
cd Client/tauri-client
npm run typecheck
npm run lint
npm test
For the full command set, use docs/contributing.md.
Configuration
On first run, the server generates config.yaml and a local data/ directory:
data/
├── chatserver.db
├── certs/
├── uploads/
└── backups/
Key options include TLS mode, upload limits, LiveKit settings, and admin CIDR restrictions. See docs/server-configuration.md.
Security and Vulnerability Reporting
- For vulnerabilities, use GitHub Security Advisories (private disclosure flow).
- Do not open public issues for security bugs.
- Read full policy and hardening notes in docs/security.md.
Update Signing Notes (Maintainers)
Client and server update signing keys are intentionally separate.
Required Actions secrets for release signing:
TAURI_SIGNING_PRIVATE_KEYTAURI_SIGNING_PRIVATE_KEY_PASSWORDSERVER_UPDATE_SIGNING_PRIVATE_KEYSERVER_UPDATE_SIGNING_PRIVATE_KEY_PASSWORD
When rotating the server updater key, update Server/updater/server_update_public_key.txt and use staged rollover for live fleets.
Docs Index
- docs/quick-start.md
- docs/deployment.md
- docs/livekit-setup.md
- docs/port-forwarding.md
- docs/tailscale.md
- docs/architecture/ — system blueprints (diagrams + flows)
- docs/audit-2026-08-04-docs-and-coverage.md — latest full audit (docs accuracy, UX flow coverage, test runs)
- docs/audit-2026-08-04.md — latest security review
- docs/audit-2026-07-19.md — architecture & spec-conformance audit
- docs/api.md
- docs/protocol.md
- docs/schema.md
- docs/architecture/client.md — client architecture (replaces client-architecture.md)
- docs/architecture/ux/ — client UX specification (target-state flows, per-view states, event→reaction maps)
- docs/server-configuration.md
- docs/credential-storage.md
- docs/mcp-introspect.md — dev-only MCP server for introspecting a running instance
- docs/audit-test-coverage-2026-07-25.md — test-coverage audit
- docs/audit-2026-04-07.md — first comprehensive audit
- docs/plans/ — design plans and decision records (each carries a verified status header)
- docs/contributing.md
- docs/security.md
Contributing
- Create a branch from
dev(the active development branch). - Keep changes focused and tested.
- Open a PR targeting
dev—devis merged tomainfor releases.
See docs/contributing.md for the full process.
License
AGPL-3.0


