J3vbandClaude b8b7a2a1f9 fix: correctness fixes across LiveKit voice, client session and transport paths (#1374)
* fix: enhance bugfix workflow documentation with detailed clustering and staging instructions

* fix(voice): 6 defect(s) (OC-0001, OC-0006, OC-0009, OC-0010, OC-0015, OC-0029)

* fix(voice): 1 defect(s) (OC-0005)

* fix(client): 1 defect(s) (OC-0007)

* fix(client): 1 defect(s) (OC-0011)

* fix(client): 1 defect(s) (OC-0012)

* fix(admin): 1 defect(s) (OC-0013)

* fix(client): 3 defect(s) (OC-0014, OC-0024, OC-0031)

* fix(voice): 1 defect(s) (OC-0018)

* fix(voice): 1 defect(s) (OC-0019)

* fix(client): 1 defect(s) (OC-0021)

* fix(client): 1 defect(s) (OC-0025)

* fix(ws): 1 defect(s) (OC-0026)

* fix(client): 1 defect(s) (OC-0027)

* fix(client): 1 defect(s) (OC-0028)

* fix(identity): 1 defect(s) (OC-0030)

* fix(voice): 1 defect(s) (OC-0016)

* fix(client): 2 defect(s) (OC-0002, OC-0020)

OC-0002: chain offer handling behind the announce chain so an offer that
arrives immediately behind its sender's announce is not dropped as an
unknown peer.

OC-0020: retire a departing peer's ECDH key on participant-left so a
replayed pre-leave announce cannot overwrite the fresh key they rejoined
with.

* fix(voice): 1 defect(s) (OC-0008)

handleVoiceJoin handed the client its LiveKit token before checking whether
the join had been superseded by a concurrent eviction (moderator kick/move,
the CONNECT_VOICE revocation sweep, CleanupVoiceForChannel). Those evictors
delete the voice_states row, clear the client's in-memory state, and call
RemoveParticipant — which no-ops because the join has not reached the SFU
yet. The client was left holding a live 5-minute RoomJoin credential for a
membership the server had just torn down.

Re-check the client's voice state immediately after GenerateToken and
withhold the credential if the join was superseded, with a best-effort
RemoveParticipant to match every other eviction path.

* fix(ws): 2 defect(s) (OC-0017, OC-0022)

OC-0017: sweepStaleVoiceStates re-checks the live client immediately before
deleting a snapshotted-stale voice_states row. voice_join commits the row
before calling c.setVoiceState, so a join that lands inside that window was
snapshotted as a ghost and had its just-committed row deleted, leaving the
client in voice in memory with no DB row.

OC-0022: CleanupVoiceForChannel resolves its voice_leave audience with a
variant of channelReadAudience that skips the archived short-circuit. Both
production callers archive the channel before evicting, so the plain
resolver always returned an empty audience and only the evicted
participants learned the call ended.

* fix(voice): 1 defect(s) (OC-0023)

Camera and screenshare now draw from the same per-channel voice_max_video
budget. handleVoiceScreenshareV2 performed no cap check at all, and the
camera gate's slot-count subquery counted only `camera = 1` rows, so a
screensharing occupant was invisible to it. Both gates now count
`camera = 1 OR screenshare = 1` via a shared enableVideoSlot helper.

* fix(client): 2 defect(s) (OC-0032, OC-0033)

OC-0033: voice_disconnected staleness guard swallowed the kick toast when
the sibling voice_leave had already cleared currentChannelId. Treat a
cleared store as not-stale.

OC-0032: VIDEO_LIMIT rollback assumed the camera, tearing down a working
camera and leaving refused screen tracks published. Correlate by envelope
id and roll back the kind that was actually refused.

* fix(voice): 1 defect(s) (OC-0034)

* fix(client): 1 defect(s) (OC-0035)

A superseded video-enable id makes rollbackPendingVideo return undefined.
The dispatcher's ternary treated undefined as "not screen" and called
disableCamera(), tearing down a working camera the user never touched.
Return early instead: undefined means there is nothing to roll back.

* fix(voice): 1 defect(s) (OC-0036)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-08-15 12:57:51 +02:00
2026-08-09 11:50:12 +02:00
2026-08-09 11:50:12 +02:00
2026-08-09 11:50:12 +02:00

CI Release Status Go Tauri Platforms License: AGPL-3.0

OwnCord

A self-hosted chat app I build for me and my friends — text channels, voice and video, and a server you actually own.

Alpha, and a hobby project. This is something I build for fun and run for a small group of friends. It isn't a product, there's no support, and it isn't production-ready. Expect rough edges, rapid changes, and the occasional breaking change.

Don't use it for anything sensitive.

It's a Go server plus a Tauri desktop client: real-time messaging, voice/video via LiveKit, file sharing, and a web admin panel. Run the server on a spare box or a VPS, hand your friends an invite code, and that's the whole thing.

OwnCord Client

Login Page Admin Panel

How it's built

Most of the implementation is generated with AI tooling, with quality held up by automated checks — CI, tests, linting — and by me and my friends actually using it. That keeps iteration fast, and it also means behaviour can change quickly between releases.

What works right now

Area Status
Core chat flow Working in alpha
Voice/video Working in alpha
Admin panel Working in alpha
Security hardening Ongoing review passes; findings and their statuses are tracked in the dated audits in docs/ (see the Docs Index below)

Platform Support (Current Releases)

Component Windows x64 Linux x64 Linux ARM64
Server binary Yes Yes Not yet
Desktop client Yes (NSIS installer) Yes (AppImage, .deb) Yes (AppImage, .deb)
Docker server N/A Build from source (compose) Not yet

Start Here

Quick Start

Option A: Prebuilt binaries

  1. Download assets from Releases (binaries, checksums, signatures, and a full source snapshot per release).
  2. Run the server binary:
    • Windows: chatserver.exe
    • Linux: ./chatserver
  3. Open https://localhost:8443/admin and complete the setup wizard — it creates your Owner account and configures the server for you (settings are saved to config.yaml automatically).
  4. Generate invite codes in the admin panel and share them with friends.

Option B: Docker (Linux server)

cd Server
cp .env.example .env
cp livekit.yaml.example livekit.yaml
# Edit both files before starting
docker compose up -d

See the full setup guide in docs/deployment.md.

The client uses TOFU (Trust On First Use) for self-signed certificates: it prompts once, then pins the certificate for future connections.

What OwnCord Already Has

  • Real-time channels and direct messages over WebSocket
  • Voice/video channels via LiveKit — the LiveKit server binary is downloaded and managed for you
  • Invite-only registration and role-based permissions
  • Web admin panel with logs, backups, and update tooling
  • File uploads and inline media rendering
  • TOTP 2FA support and API rate limiting
  • Desktop client auto-update with signature verification
  • WASM plugin system (slash commands; sandboxed, default-disabled — enable via plugins.enabled and build with -tags wazero)
  • GIF picker — off by default; each server supplies its own Klipy key via gif.api_key (setup)

See deeper feature and architecture docs in docs/architecture/ and docs/protocol.md.

Architecture

Two main components:

  • Go server (REST API, WebSocket hub, SQLite, admin panel)
  • Tauri v2 desktop client (Rust backend + TypeScript frontend)
+---------------------+         +---------------------+
|   OwnCord Client    |         |   OwnCord Server    |
|   (Tauri v2)        |         |       (Go)          |
|                     |         |                     |
|  +---------------+  |  WSS    |  +---------------+  |
|  |  Chat UI      |--+------->|  |  WebSocket Hub|  |
|  +---------------+  |         |  +---------------+  |
|  +---------------+  |  HTTPS  |  +---------------+  |
|  |  REST Client  |--+------->|  |  REST API     |  |
|  +---------------+  |         |  +---------------+  |
|  +---------------+  | LiveKit |  +---------------+  |
|  |  Voice/Video  |--+------->|  |  LiveKit SFU  |  |
|  +---------------+  |         |  +---------------+  |
+---------------------+         |  +---------------+  |
                                |  |  SQLite DB    |  |
                                |  +---------------+  |
                                +---------------------+

Build and Test

Prerequisites

  • Go 1.26+
  • Node.js 20+
  • Rust stable (client builds)

Build from source

# Server (Windows)
cd Server
go build -o chatserver.exe -ldflags "-s -w -X main.version=1.2.0-alpha.2" .

# Server (Linux)
cd Server
CGO_ENABLED=0 go build -o chatserver -ldflags "-s -w -X main.version=1.2.0-alpha.2" .

# Client
cd Client/tauri-client
npm install
npm run tauri build

Core verification commands

# Server
cd Server
go test ./...

# Client
cd Client/tauri-client
npm run typecheck
npm run lint
npm test

For the full command set, use docs/contributing.md.

Configuration

On first run, the server generates config.yaml and a local data/ directory:

data/
├── chatserver.db
├── certs/
├── uploads/
└── backups/

Key options include TLS mode, upload limits, LiveKit settings, and admin CIDR restrictions. See docs/server-configuration.md.

Security and Vulnerability Reporting

  • For vulnerabilities, use GitHub Security Advisories (private disclosure flow).
  • Do not open public issues for security bugs.
  • Read full policy and hardening notes in docs/security.md.

Update Signing Notes (Maintainers)

Client and server update signing keys are intentionally separate.

Required Actions secrets for release signing:

  • TAURI_SIGNING_PRIVATE_KEY
  • TAURI_SIGNING_PRIVATE_KEY_PASSWORD
  • SERVER_UPDATE_SIGNING_PRIVATE_KEY
  • SERVER_UPDATE_SIGNING_PRIVATE_KEY_PASSWORD

When rotating the server updater key, update Server/updater/server_update_public_key.txt and use staged rollover for live fleets.

Docs Index

Contributing

  1. Create a branch from dev (the active development branch).
  2. Keep changes focused and tested.
  3. Open a PR targeting devdev is merged to main for releases.

See docs/contributing.md for the full process.

License

AGPL-3.0

S
Description
OwnCord is a self-hosted, open-source chat platform with text channels, voice/video chat, direct messages, and a desktop client — built for communities that want full control over their data.
Readme AGPL-3.0
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