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* fix: enhance bugfix workflow documentation with detailed clustering and staging instructions * fix(voice): 6 defect(s) (OC-0001, OC-0006, OC-0009, OC-0010, OC-0015, OC-0029) * fix(voice): 1 defect(s) (OC-0005) * fix(client): 1 defect(s) (OC-0007) * fix(client): 1 defect(s) (OC-0011) * fix(client): 1 defect(s) (OC-0012) * fix(admin): 1 defect(s) (OC-0013) * fix(client): 3 defect(s) (OC-0014, OC-0024, OC-0031) * fix(voice): 1 defect(s) (OC-0018) * fix(voice): 1 defect(s) (OC-0019) * fix(client): 1 defect(s) (OC-0021) * fix(client): 1 defect(s) (OC-0025) * fix(ws): 1 defect(s) (OC-0026) * fix(client): 1 defect(s) (OC-0027) * fix(client): 1 defect(s) (OC-0028) * fix(identity): 1 defect(s) (OC-0030) * fix(voice): 1 defect(s) (OC-0016) * fix(client): 2 defect(s) (OC-0002, OC-0020) OC-0002: chain offer handling behind the announce chain so an offer that arrives immediately behind its sender's announce is not dropped as an unknown peer. OC-0020: retire a departing peer's ECDH key on participant-left so a replayed pre-leave announce cannot overwrite the fresh key they rejoined with. * fix(voice): 1 defect(s) (OC-0008) handleVoiceJoin handed the client its LiveKit token before checking whether the join had been superseded by a concurrent eviction (moderator kick/move, the CONNECT_VOICE revocation sweep, CleanupVoiceForChannel). Those evictors delete the voice_states row, clear the client's in-memory state, and call RemoveParticipant — which no-ops because the join has not reached the SFU yet. The client was left holding a live 5-minute RoomJoin credential for a membership the server had just torn down. Re-check the client's voice state immediately after GenerateToken and withhold the credential if the join was superseded, with a best-effort RemoveParticipant to match every other eviction path. * fix(ws): 2 defect(s) (OC-0017, OC-0022) OC-0017: sweepStaleVoiceStates re-checks the live client immediately before deleting a snapshotted-stale voice_states row. voice_join commits the row before calling c.setVoiceState, so a join that lands inside that window was snapshotted as a ghost and had its just-committed row deleted, leaving the client in voice in memory with no DB row. OC-0022: CleanupVoiceForChannel resolves its voice_leave audience with a variant of channelReadAudience that skips the archived short-circuit. Both production callers archive the channel before evicting, so the plain resolver always returned an empty audience and only the evicted participants learned the call ended. * fix(voice): 1 defect(s) (OC-0023) Camera and screenshare now draw from the same per-channel voice_max_video budget. handleVoiceScreenshareV2 performed no cap check at all, and the camera gate's slot-count subquery counted only `camera = 1` rows, so a screensharing occupant was invisible to it. Both gates now count `camera = 1 OR screenshare = 1` via a shared enableVideoSlot helper. * fix(client): 2 defect(s) (OC-0032, OC-0033) OC-0033: voice_disconnected staleness guard swallowed the kick toast when the sibling voice_leave had already cleared currentChannelId. Treat a cleared store as not-stale. OC-0032: VIDEO_LIMIT rollback assumed the camera, tearing down a working camera and leaving refused screen tracks published. Correlate by envelope id and roll back the kind that was actually refused. * fix(voice): 1 defect(s) (OC-0034) * fix(client): 1 defect(s) (OC-0035) A superseded video-enable id makes rollbackPendingVideo return undefined. The dispatcher's ternary treated undefined as "not screen" and called disableCamera(), tearing down a working camera the user never touched. Return early instead: undefined means there is nothing to roll back. * fix(voice): 1 defect(s) (OC-0036) --------- Co-authored-by: Claude <noreply@anthropic.com>
583 lines
27 KiB
Go
583 lines
27 KiB
Go
package ws
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import (
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"context"
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"encoding/json"
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"errors"
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"log/slog"
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"time"
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"github.com/owncord/server/auth"
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"github.com/owncord/server/db"
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"github.com/owncord/server/permissions"
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"github.com/owncord/server/service"
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)
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// Voice join/leave rate limits. voice_join and voice_leave each fan out a
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// broadcast to every connected client, so a single user must not be able to
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// trigger them in a tight loop. Mirrors the named-constant idiom used by the
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// voice control handlers (see voice_broadcast.go / voice_controls.go).
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// voiceLeaveRateLimit/Window are consumed by the voice_leave message dispatch
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// in handlers_voice.go (same package).
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const (
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voiceJoinRateLimit = 5
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voiceJoinWindow = time.Second
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voiceLeaveRateLimit = 5
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voiceLeaveWindow = time.Second
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)
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// validVoiceQuality returns true if q is an accepted voice quality preset.
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// Uses voiceQualities (defined in voice_broadcast.go) as the single source of truth.
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func validVoiceQuality(q string) bool {
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_, ok := voiceQualities[q]
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return ok
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}
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// voiceJoinPostTokenRaceHook, when non-nil, runs immediately after
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// GenerateToken succeeds and before the minted token is checked for
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// supersession / handed to the client. Test-only (always nil in production):
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// GenerateToken is a local JWT mint with no I/O, so the window it pins (a
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// concurrent eviction landing between token generation and delivery, OC-0008)
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// is too narrow to land reliably by staggering real goroutines. Mirrors
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// cleanupVoiceRaceClearHook (hub_sweep.go), used the same way for the
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// analogous CleanupVoiceForChannel race.
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var voiceJoinPostTokenRaceHook func(*Client)
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// handleVoiceJoin processes a voice_join message.
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// 1. Parses channel_id.
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// 2. Checks CONNECT_VOICE permission.
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// 3. If already in a different voice channel, leaves it first.
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// 4. Checks channel capacity (voice_max_users).
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// 5. Persists join in DB.
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// 6. Generates LiveKit token and sends voice_token to the client.
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// 7. Sends existing voice states to the joiner.
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// 8. Broadcasts voice_state to all clients.
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// 9. Sends voice_config to the joiner.
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func (h *Hub) handleVoiceJoin(ctx context.Context, c *Client, payload json.RawMessage) {
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// Rate limit: voice_join broadcasts a voice_state update to every connected
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// client, so cap how often a single user can trigger the fan-out. Mirrors the
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// Limiter.Allow(...) idiom used by the voice control handlers.
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ratKey := auth.Key("voice_join", c.userID)
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if h.limiter != nil && !h.limiter.Allow(ratKey, voiceJoinRateLimit, voiceJoinWindow) {
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c.sendMsg(buildErrorMsg(ErrCodeRateLimited, "too many voice join attempts"))
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return
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}
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channelID, err := parseChannelID(payload)
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if err != nil || channelID <= 0 {
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c.sendMsg(buildErrorMsg(ErrCodeBadRequest, "channel_id must be a positive integer"))
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return
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}
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// channel_id is attacker-controlled, so the gate must be channel-TYPE aware:
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// a role-only check passes for any DM channel id (DMs have no overrides), and
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// the token minted below carries RoomJoin+CanSubscribe for that DM's room.
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if !h.requireChannelAccess(ctx, c, channelID, permissions.ConnectVoice, "CONNECT_VOICE") {
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return
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}
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// Validate the target channel exists before any state changes (leaving
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// the current voice channel, persisting join, etc.).
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ch, err := h.db.GetChannel(ctx, channelID)
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if err != nil || ch == nil {
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c.sendMsg(buildErrorMsg(ErrCodeNotFound, "channel not found"))
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return
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}
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// channel_id is attacker-controlled and requireChannelAccess above only
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// gates CONNECT_VOICE, which says nothing about channel type — a text or
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// announcement channel would otherwise accept a join, persist a
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// voice_states row, mint a LiveKit room and broadcast voice_state for a
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// channel the UI can never render or moderate. 'dm' stays allowed: DM and
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// group voice calls join through this same handler.
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if ch.Type != "voice" && ch.Type != "dm" {
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c.sendMsg(buildErrorMsg(ErrCodeBadRequest, "not a voice channel"))
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return
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}
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// A blocked user is still a DM participant — blocking never touches
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// dm_participants (service/block.go), so the CONNECT_VOICE + IsDMParticipant
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// gate above passes them straight through into the blocker's DM voice room.
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// Every other 1:1-DM interaction sink (send, edit, react, pin, typing,
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// call_ring) already routes through this same check
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// (service.requireDMNotBlocked); voice was the one gap. Group DMs are
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// exempt inside it, matching every other sink. h.db satisfies
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// service.Store directly, so no MessageService wiring is needed here.
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if ch.Type == "dm" {
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if err := service.RequireDMNotBlocked(ctx, h.db, c.userID, channelID); err != nil {
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c.sendMsg(buildErrorMsg(ErrCodeForbidden, "cannot join voice: blocked"))
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return
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}
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}
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// Archived channels are hidden from every client and their voice states are
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// dropped from `ready`, but `archived` was consulted only by the visibility
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// predicate — so a caller still holding the id could join the room of a
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// channel nobody can see or moderate. Refuse the join outright; the sibling
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// archive transition also evicts whoever is already inside.
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if ch.Archived {
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c.sendMsg(buildErrorMsg(ErrCodeBadRequest, "channel is archived"))
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return
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}
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// Ensure authenticated user is present before any state changes.
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// This guard covers all downstream paths (LiveKit configured or not)
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// that dereference c.user (e.g. c.user.Username in the success log).
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if c.user == nil {
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slog.Error("handleVoiceJoin: nil user on client", "user_id", c.userID)
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c.sendMsg(buildErrorMsg(ErrCodeInternal, "not authenticated"))
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return
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}
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// Hard-fail when LiveKit is not configured — without an SFU the client
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// cannot connect to voice, so persisting state would create a ghost.
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if h.livekit == nil {
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c.sendMsg(buildErrorMsg(ErrCodeVoiceError, "voice is not configured on this server"))
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return
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}
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// Guard: reject voice join if the companion LiveKit process is not running
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// (e.g. crashed 10 times and gave up).
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if h.lkProcess != nil && !h.lkProcess.IsRunning() {
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slog.Warn("handleVoiceJoin: LiveKit process not running", "user_id", c.userID)
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c.sendMsg(buildErrorMsg(ErrCodeVoiceError, "voice is temporarily unavailable — LiveKit is not running"))
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return
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}
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currentChID := c.getVoiceChID()
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// If user is already in the same voice channel, no-op.
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if currentChID == channelID {
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c.sendMsg(buildErrorMsg(ErrCodeAlreadyJoined, "already in this voice channel"))
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return
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}
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// A moderator-imposed mute/deafen must survive a channel switch.
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// voice.sql's ON CONFLICT branch preserves server_muted/server_deafened
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// across a plain re-join, but the switch below deletes the row via
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// handleVoiceLeave and lets JoinVoiceChannel(IfCapacity) re-insert it, so
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// that branch is never reached: the flags are snapshotted here and
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// reapplied once the new row exists.
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//
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// This covers the self-switch only. voice_mod_move deletes the row on the
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// moderator's goroutine (DisconnectFromVoice) before the target's client
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// re-joins, so by the time this handler runs there is nothing left to read
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// and currentChID is already 0 — preserving the flags across a move needs
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// state that outlives the row (see the cross-batch note on v029).
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var wasServerMuted, wasServerDeafened bool
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if currentChID > 0 {
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if prevState, prevErr := h.db.GetVoiceState(ctx, c.userID); prevErr == nil && prevState != nil {
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wasServerMuted = prevState.ServerMuted
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wasServerDeafened = prevState.ServerDeafened
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}
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}
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// If user is already in a different voice channel, leave it first.
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if currentChID > 0 {
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h.handleVoiceLeave(ctx, c)
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// BUG-088: Verify old voice state is actually cleared before joining
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// the new channel. If the DB delete failed (retry still running in
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// background), the old row persists and JoinVoiceChannelIfCapacity's
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// COUNT(*) may produce an incorrect result. Fail the switch so the
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// user can retry cleanly.
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vs, err := h.db.GetVoiceState(ctx, c.userID)
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if err != nil {
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slog.Warn("handleVoiceJoin: could not verify voice state cleared",
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"user_id", c.userID, "err", err)
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c.sendMsg(buildErrorMsg(ErrCodeInternal, "voice channel switch failed — please try again"))
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return
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}
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if vs != nil {
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slog.Warn("handleVoiceJoin: stale voice state persists after leave, aborting switch",
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"user_id", c.userID, "stale_channel", vs.ChannelID, "target_channel", channelID)
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// OC-0034: do NOT restore the client's local voice state here.
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// handleVoiceLeave above already broadcast voice_leave for the old
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// channel to every client that can see it — including this one,
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// since finishVoiceLeave always adds the leaver to the audience —
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// so every client, this user's own session included, has already
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// torn the old membership down (dispatcher.ts runs leaveVoice on a
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// self voice_leave). Restoring c.voiceChID/the topic subscription
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// would resurrect a session nobody else believes exists anymore,
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// while the stale DB row (this branch's trigger) stays orphaned.
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// Leaving the client cleared keeps it consistent with the
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// voice_leave it just received: the row now disagrees with every
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// connected client's voiceChID, so sweepStaleVoiceStates reaps it
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// (re-broadcasting voice_leave, harmlessly) within one tick, and
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// the user_id-PK upsert lets the user rejoin immediately.
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c.sendMsg(buildErrorMsg(ErrCodeInternal, "voice channel switch failed — please try again"))
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return
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}
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}
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// Check channel capacity and persist to DB atomically.
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maxUsers := ch.VoiceMaxUsers
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if maxUsers > 0 {
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if err := h.db.JoinVoiceChannelIfCapacity(ctx, c.userID, channelID, maxUsers); err != nil {
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if errors.Is(err, db.ErrChannelFull) {
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c.sendMsg(buildErrorMsg(ErrCodeChannelFull, "voice channel is full"))
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return
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}
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slog.Error("ws handleVoiceJoin JoinVoiceChannelIfCapacity", "err", err, "user_id", c.userID)
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c.sendMsg(buildErrorMsg(ErrCodeInternal, "failed to join voice channel"))
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return
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}
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} else {
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// No capacity limit — use standard join.
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if err := h.db.JoinVoiceChannel(ctx, c.userID, channelID); err != nil {
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slog.Error("ws handleVoiceJoin JoinVoiceChannel", "err", err, "user_id", c.userID)
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c.sendMsg(buildErrorMsg(ErrCodeInternal, "failed to join voice channel"))
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return
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}
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}
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// Load the persisted row immediately so later cleanup can target this exact
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// join instance even if the user rejoins the same channel.
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state, err := h.db.GetVoiceState(ctx, c.userID)
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if err != nil || state == nil {
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slog.Error("ws handleVoiceJoin GetVoiceState", "err", err, "user_id", c.userID)
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h.rollbackVoiceJoin(ctx, c, channelID, "", false)
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c.sendMsg(buildErrorMsg(ErrCodeInternal, "failed to join voice channel"))
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return
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}
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// BUG-088: set the client's voice channel as soon as the DB row is
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// confirmed committed, before the permission checks and LiveKit token
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// generation below (which can take several round trips). Leaving this
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// until after those steps left a window where the concurrent stale-voice
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// sweep sees c.getVoiceChID() still 0 while the row already exists,
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// misclassifies the in-flight join as a ghost and deletes it — leaving
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// the joiner live on the hub and in the SFU with no DB row. A failure
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// further down still unwinds this via rollbackVoiceJoin's
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// c.clearVoiceChID(), same as before.
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c.setVoiceState(channelID, state.JoinedAt)
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// Restore a moderator-imposed mute/deafen that predates this switch (see
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// the snapshot above). Best-effort: a failure here is logged but does not
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// fail the join, matching every other SetVoiceServerMute/Deafen call site.
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if wasServerMuted || wasServerDeafened {
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if wasServerMuted {
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if _, err := h.db.SetVoiceServerMute(ctx, c.userID, channelID, true); err != nil {
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slog.Error("ws handleVoiceJoin SetVoiceServerMute (restore)", "err", err, "user_id", c.userID)
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}
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}
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if wasServerDeafened {
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if _, err := h.db.SetVoiceServerDeafen(ctx, c.userID, channelID, true); err != nil {
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slog.Error("ws handleVoiceJoin SetVoiceServerDeafen (restore)", "err", err, "user_id", c.userID)
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}
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}
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// Re-read so the voice_state broadcast below carries the restored
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// flags rather than the plain-insert defaults — that broadcast is what
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// makes the mute effective on the target's own client and visible to
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// everyone else.
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//
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// No SFU mute is applied here: MuteParticipantAudio resolves the
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// participant in the destination room first, and this join has not even
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// minted its token yet, so the call could only fail (after a LiveKit
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// round trip on the read pump). As everywhere else in the voice
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// moderation path, the persisted server_muted is the authority — it
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// blocks the target's own unmute and is re-applied at the SFU whenever
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// the moderator next acts.
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if refreshed, refErr := h.db.GetVoiceState(ctx, c.userID); refErr == nil && refreshed != nil {
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state = refreshed
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}
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}
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// Generate LiveKit token if LiveKit client is available.
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// Token generation failure is fatal — without a token the client cannot
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// connect to the SFU, so we must roll back the DB join.
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// NOTE: the joiner's own state was already set above (BUG-088), but
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// nobody else has been told about the join yet — rollbackVoiceJoin below
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// is still called with broadcast=false, so a failure here does not
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// broadcast a spurious voice_leave for a join no other client ever saw.
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if h.livekit != nil {
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// Derive publish permissions from role — prevents SFU-level bypass
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// when client connects directly via direct_url (BUG-128). With a
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// PermissionService the three bits come from the per-user cache; the
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// bare-hub fallback answers them from one role fetch + one overrides
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// fetch via HasChannelPermBatch instead of three hasChannelPerm round
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// trips. Both branches fail closed: an unresolved role or override map
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// yields no publish grants (admins bypass overrides, so an override
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// fetch error cannot demote them).
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var canPublish, canVideo, canScreenShare bool
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canSubscribe := true
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if h.perms != nil {
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// PermissionService answers all three bits from one cached
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// role+overrides snapshot (populated by the CONNECT_VOICE gate
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// above, so these are cache hits). Same fail-closed posture: an
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// unresolved role or override map yields no publish grants.
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canPublish = h.perms.HasChannelPerm(ctx, c.userID, channelID, permissions.SpeakVoice)
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canVideo = h.perms.HasChannelPerm(ctx, c.userID, channelID, permissions.UseVideo)
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canScreenShare = h.perms.HasChannelPerm(ctx, c.userID, channelID, permissions.ShareScreen)
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} else if role, roleErr := h.db.GetRoleForUser(ctx, c.userID); roleErr == nil && role != nil {
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// Admins bypass overrides, so skip the fetch for them (mirrors
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// computeAllowedChannels); HasChannelPermBatch answers true from
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// the role bits alone.
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var overrides map[int64]db.ChannelOverride
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var oErr error
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if !permissions.HasAdmin(role.Permissions) {
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overrides, oErr = h.db.GetChannelOverridesFor(ctx, role.ID, c.userID)
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}
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if oErr == nil {
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po := permOverrides(overrides)
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canPublish = h.permChecker.HasChannelPermBatch(role.Permissions, po, channelID, permissions.SpeakVoice)
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canVideo = h.permChecker.HasChannelPermBatch(role.Permissions, po, channelID, permissions.UseVideo)
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canScreenShare = h.permChecker.HasChannelPermBatch(role.Permissions, po, channelID, permissions.ShareScreen)
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}
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}
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token, tokenErr := h.livekit.GenerateToken(c.userID, c.user.Username, channelID, state.JoinedAt, canPublish, canSubscribe, canVideo, canScreenShare)
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if tokenErr != nil {
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slog.Error("ws handleVoiceJoin GenerateToken", "err", tokenErr, "user_id", c.userID)
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h.rollbackVoiceJoin(ctx, c, channelID, state.JoinedAt, false)
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c.sendMsg(buildErrorMsg(ErrCodeInternal, "failed to generate voice token"))
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return
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}
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if voiceJoinPostTokenRaceHook != nil {
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voiceJoinPostTokenRaceHook(c)
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}
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// OC-0008: a concurrent eviction (voice_mod_kick/move via
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// DisconnectFromVoiceInChannel, the CONNECT_VOICE revocation sweep, or
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// CleanupVoiceForChannel) can land anywhere between c.setVoiceState
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// (BUG-088, above) and here — all of them delete the voice_states row
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// and clear the client's in-memory state, then call RemoveParticipant,
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// which no-ops because this join has never reached the SFU yet
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// (GenerateToken is a local JWT mint, no LiveKit round trip). The tail
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// guard below used to be the only check, but by then the token had
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// already been queued for delivery — the client ends up with a live
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// 5-minute RoomJoin credential for a membership the server just decided
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// does not exist, and connects to the SFU with it regardless of what
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// happens after. Re-check here, immediately before the credential
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// leaves the process, and withhold it if superseded.
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if curChID, curToken := c.getVoiceState(); curChID != channelID || curToken != state.JoinedAt {
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slog.Info("ws handleVoiceJoin: join superseded before token delivery",
|
|
"user_id", c.userID, "channel_id", channelID, "current_channel_id", curChID)
|
|
// Best-effort defense in depth: this join has not reached the SFU
|
|
// (see above), so this is normally a no-op, but it closes the
|
|
// sliver of time between this check and c.sendMsg below the same
|
|
// way every other eviction path's RemoveParticipant call does.
|
|
rbCtx := context.WithoutCancel(ctx)
|
|
if err := h.livekit.RemoveParticipant(rbCtx, channelID, c.userID, state.JoinedAt); err != nil {
|
|
slog.Warn("ws handleVoiceJoin: RemoveParticipant after supersession failed (may already be gone)",
|
|
"err", err, "user_id", c.userID, "channel_id", channelID)
|
|
}
|
|
return
|
|
}
|
|
// Send both proxy path and direct URL. The client uses direct_url
|
|
// when on localhost (avoids self-signed TLS issues with WebView
|
|
// fetch) and falls back to the /livekit proxy for remote clients.
|
|
// NOTE: E2EE keys are no longer server-generated. Clients exchange
|
|
// keys via ECDH (voice_e2ee_announce / voice_e2ee_offer messages).
|
|
// C-2: Include is_key_holder so the client knows whether to initiate
|
|
// key distribution after connecting to the SFU.
|
|
isKeyHolder := h.computeIsKeyHolder(channelID, c.userID)
|
|
c.sendMsg(buildVoiceToken(channelID, token, "/livekit", h.livekit.URL(), isKeyHolder))
|
|
}
|
|
|
|
// Voice channel state itself was already set above (BUG-088), immediately
|
|
// after the DB row committed — which also means a concurrent eviction (the
|
|
// revocation sweep, a participant_left webhook, a moderator kick/move) can
|
|
// now land on THIS join instance while the token round trip above is in
|
|
// flight. The check inside the h.livekit block above (OC-0008) already
|
|
// withholds the token itself in that case; this is the tail guard for
|
|
// everything downstream of it (voice topic subscription, the joiner's own
|
|
// voice_state broadcast) when no token round trip ran at all (h.livekit ==
|
|
// nil is unreachable in practice — handleVoiceJoin returns earlier — but
|
|
// kept here as the single completion gate for both paths). Those evictors
|
|
// all clear the client's voice state and delete the row after deciding
|
|
// against it, so completing the join here would resurrect a membership
|
|
// that was deliberately torn down: subscribed to the voice topic and
|
|
// broadcast as present, with no row behind it. Their decision wins; a
|
|
// same-instance state is the only thing this join may finish.
|
|
if curChID, curToken := c.getVoiceState(); curChID != channelID || curToken != state.JoinedAt {
|
|
slog.Info("ws handleVoiceJoin: join superseded before completion",
|
|
"user_id", c.userID, "channel_id", channelID, "current_channel_id", curChID)
|
|
return
|
|
}
|
|
|
|
// Subscribe to voice topic for voice-scoped events.
|
|
h.pubsub.Subscribe(c, VoiceTopic(channelID))
|
|
|
|
// Update key holder map now that this client's voice state is set.
|
|
h.updateKeyHolder(channelID)
|
|
|
|
// Broadcast the joiner's state to the clients allowed to see this channel.
|
|
h.broadcastVoiceEvent(ctx, channelID, buildVoiceState(*state))
|
|
|
|
// Send existing channel voice states to the joiner.
|
|
existing, err := h.db.GetChannelVoiceStates(ctx, channelID)
|
|
if err != nil {
|
|
slog.Error("ws handleVoiceJoin GetChannelVoiceStates", "err", err)
|
|
return
|
|
}
|
|
for _, vs := range existing {
|
|
if vs.UserID == c.userID {
|
|
continue
|
|
}
|
|
c.sendMsg(buildVoiceState(vs))
|
|
// Send existing participant's ECDH public key (and its identity
|
|
// signature, F3 TOFU) so the joiner can participate in the
|
|
// client-side E2EE key exchange.
|
|
if pubKey, sig := h.getClientE2EEPubKey(vs.UserID); pubKey != "" {
|
|
c.sendMsg(buildVoiceE2EEAnnounce(vs.UserID, pubKey, sig))
|
|
}
|
|
}
|
|
|
|
// Send voice_config to the joiner.
|
|
quality := "medium"
|
|
if ch.VoiceQuality != nil && *ch.VoiceQuality != "" {
|
|
q := *ch.VoiceQuality
|
|
if validVoiceQuality(q) {
|
|
quality = q
|
|
} else {
|
|
slog.Warn("ws handleVoiceJoin invalid voice quality, using default",
|
|
"quality", q, "channel_id", channelID)
|
|
}
|
|
}
|
|
bitrate := qualityBitrate(quality)
|
|
c.sendMsg(buildVoiceConfig(channelID, quality, bitrate, maxUsers))
|
|
|
|
lkURL := ""
|
|
if h.livekit != nil {
|
|
lkURL = h.livekit.URL()
|
|
}
|
|
slog.Info("voice join",
|
|
"user_id", c.userID,
|
|
"username", c.user.Username,
|
|
"channel_id", channelID,
|
|
"remote", c.remoteAddr,
|
|
"livekit_url", lkURL,
|
|
"quality", quality,
|
|
"channel_users", len(existing),
|
|
"channel_max", maxUsers,
|
|
)
|
|
}
|
|
|
|
// handleVoiceTokenRefreshV2 is the V2 (pure) handler for voice_token_refresh.
|
|
// It generates a fresh LiveKit token for a client already in a voice channel.
|
|
func handleVoiceTokenRefreshV2(ctx context.Context, cmd Command, info ClientInfo, deps any) Result {
|
|
d := deps.(VoiceDeps)
|
|
userID := info.UserID
|
|
channelID := info.VoiceChannelID
|
|
|
|
ratKey := auth.Key("voice_token_refresh", userID)
|
|
if d.Limiter != nil && !d.Limiter.Allow(ratKey, 1, 60*time.Second) {
|
|
return Result{Error: ClientError{Code: ErrCodeRateLimited, Message: "token refresh rate limited"}}
|
|
}
|
|
|
|
if channelID == 0 {
|
|
return Result{Error: ClientError{Code: ErrCodeBadRequest, Message: "not in voice"}}
|
|
}
|
|
|
|
if d.TokenGen == nil {
|
|
return Result{Error: ClientError{Code: ErrCodeInternal, Message: "voice not configured"}}
|
|
}
|
|
|
|
// Re-check CONNECT_VOICE where the credential is minted. The channel comes
|
|
// from the client's own session state, and voice_join (voice_join.go:61) was
|
|
// the only place this bit was ever checked — so a user whose CONNECT_VOICE
|
|
// was revoked mid-session kept minting fresh SFU room-join grants. Refusing
|
|
// alone would leave the live session in place, so the refusal also evicts:
|
|
// LeaveVoice runs handleVoiceLeave, which clears the client's voice state,
|
|
// deletes the voice_states row and removes the LiveKit participant.
|
|
// Channel-type aware, like the voice_join gate: this mints the same
|
|
// RoomJoin+CanSubscribe credential, so a role-only check here would keep
|
|
// re-issuing one for a DM the user is not a participant of.
|
|
if !hasChannelAccess(ctx, d.DB, d.Permissions, d.PermSvc, userID, channelID, permissions.ConnectVoice) {
|
|
return Result{
|
|
Error: ClientError{Code: ErrCodeForbidden, Message: "missing CONNECT_VOICE permission"},
|
|
LeaveVoice: true,
|
|
}
|
|
}
|
|
|
|
// Same block gate as voice_join (voice_join.go, OC-0018): a block imposed
|
|
// mid-session must not let the refresh keep minting a fresh SFU credential
|
|
// for a DM the other participant has since blocked. RequireDMNotBlocked is
|
|
// a safe no-op for a non-DM channelID (no dm_participants row to match), so
|
|
// this needs no channel-type fetch of its own. d.DB satisfies service.Store
|
|
// directly.
|
|
if err := service.RequireDMNotBlocked(ctx, d.DB, userID, channelID); err != nil {
|
|
return Result{
|
|
Error: ClientError{Code: ErrCodeForbidden, Message: "cannot refresh voice token: blocked"},
|
|
LeaveVoice: true,
|
|
}
|
|
}
|
|
|
|
// With a PermissionService these three are cache hits after the gate above
|
|
// populated the user's entry — the refresh drops from ~9 DB reads to at
|
|
// most one channel-row lookup.
|
|
canPublish := hasPerm(ctx, d.DB, d.Permissions, d.PermSvc, userID, channelID, permissions.SpeakVoice)
|
|
canSubscribe := true
|
|
canVideo := hasPerm(ctx, d.DB, d.Permissions, d.PermSvc, userID, channelID, permissions.UseVideo)
|
|
canScreenShare := hasPerm(ctx, d.DB, d.Permissions, d.PermSvc, userID, channelID, permissions.ShareScreen)
|
|
|
|
joinToken := info.VoiceJoinToken
|
|
var result Result
|
|
if joinToken == "" {
|
|
state, stateErr := d.DB.GetVoiceState(ctx, userID)
|
|
if stateErr != nil || state == nil {
|
|
slog.Error("ws handleVoiceTokenRefreshV2 GetVoiceState", "err", stateErr, "user_id", userID)
|
|
return Result{Error: ClientError{Code: ErrCodeInternal, Message: "failed to refresh voice token"}}
|
|
}
|
|
joinToken = state.JoinedAt
|
|
result.SetVoiceJoinToken = &joinToken
|
|
}
|
|
|
|
token, err := d.TokenGen.GenerateToken(userID, info.Username, channelID, joinToken, canPublish, canSubscribe, canVideo, canScreenShare)
|
|
if err != nil {
|
|
slog.Error("ws handleVoiceTokenRefreshV2 GenerateToken", "err", err, "user_id", userID)
|
|
return Result{Error: ClientError{Code: ErrCodeInternal, Message: "failed to generate voice token"}}
|
|
}
|
|
|
|
isKeyHolder := false
|
|
if d.KeyHolder != nil {
|
|
isKeyHolder = d.KeyHolder.IsVoiceKeyHolder(channelID, userID)
|
|
}
|
|
|
|
result.Reply = buildVoiceToken(channelID, token, "/livekit", d.TokenGen.URL(), isKeyHolder)
|
|
slog.Info("voice token refreshed (v2)", "user_id", userID, "channel_id", channelID)
|
|
return result
|
|
}
|
|
|
|
// rollbackVoiceJoin undoes a partially-completed voice join: clears the
|
|
// client's voice channel ID, removes the DB voice state row, and broadcasts
|
|
// voice_leave so other clients don't see a ghost participant.
|
|
//
|
|
// joinedAt scopes the compensating delete to the join instance being undone
|
|
// (mirrors LeaveVoiceChannelIfMatch, used for the same reason by every
|
|
// sibling leave path). A rollback fires most often because the connection
|
|
// that started the join just died, and that same cancellation is exactly
|
|
// what lets a second connection for this user race ahead and establish a
|
|
// newer, legitimate voice_states row before this rollback runs — an
|
|
// unconditional "DELETE ... WHERE user_id = ?" would destroy that newer row
|
|
// instead of the failed one. When joinedAt is empty (the caller never read
|
|
// the row back far enough to learn it), the row is re-read here and the
|
|
// delete is skipped unless it still names channelID.
|
|
func (h *Hub) rollbackVoiceJoin(ctx context.Context, c *Client, channelID int64, joinedAt string, broadcast bool) {
|
|
c.clearVoiceChID()
|
|
// The client's voice state is now set before token generation (BUG-088),
|
|
// so a concurrent join/leave in the same channel can have elected this
|
|
// half-joined client key holder. Re-run the election after taking it back
|
|
// out, or the map keeps naming a user who never reached the SFU and the
|
|
// real lowest-uid participant's rekey offers are rejected with
|
|
// NOT_KEY_HOLDER until the next join or leave.
|
|
h.updateKeyHolder(channelID)
|
|
// The compensating delete must run even when the join failed BECAUSE the
|
|
// connection died — that cancellation is the most common rollback trigger.
|
|
rbCtx := context.WithoutCancel(ctx)
|
|
if joinedAt == "" {
|
|
if state, err := h.db.GetVoiceState(rbCtx, c.userID); err == nil && state != nil && state.ChannelID == channelID {
|
|
joinedAt = state.JoinedAt
|
|
}
|
|
}
|
|
if joinedAt != "" {
|
|
if _, err := h.db.LeaveVoiceChannelIfMatch(rbCtx, c.userID, channelID, joinedAt); err != nil {
|
|
slog.Error("ws rollbackVoiceJoin LeaveVoiceChannelIfMatch", "err", err,
|
|
"user_id", c.userID, "channel_id", channelID)
|
|
}
|
|
}
|
|
if broadcast {
|
|
h.broadcastVoiceEvent(ctx, channelID, buildVoiceLeave(channelID, c.userID))
|
|
}
|
|
}
|